I wonder why they dont make the RPstuff in COT skippable....
I wonder why they dont make the RPstuff in COT skippable....
Blizz has admitted that they will slowly nerf stuff. They want the old(er) content to not be a huge drag on your time. They want you to be spending time in the new dungeons/instances anyway. The less time you spend messing around in lesser content (5mans) the more time you spend in the raid instances.
While gear is easier to obtain now, realize you are still not going to get the newest/best gear from running 5mans. The quicker someone can get their T8/9 they quicker Blizzard can get that toon into the new content. That is all the new emblem mobel does. Imagine if you could have run Strat/Scholo/BRS for emblems that bought T2 back when Naxx came out. Would it make it easier to get into Naxx so you could see the content? Yes. Infact it would almost allow you to get into Naxx on multiple endgame characters. Again, exactly what Blizzard wants. So, gear does come faster which allows you to do the newest instances, it is not however a charity case to give you the best gear in game. You still have to raid to get that.
As for GS, I wish Blizz would have never made the ilvl visible to the player, or even public knowledge. Simply taking this out would make it so much harder for there to be a universal 'guide' as to what a player can/can't do.
Look at me, I got carried through T9 10-man content with my friends one day and got handed everything I want, my GS is over 9000, I can do anything in game. Oh yeah, I've only been playing for 2 days, got WoW for my 12th birthday. <--- This is what not having GS would prevent. No more unskilled/immature 12 yr olds saying they deserve a spot because of their GS.
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What's wrong with a 12y old saying that? In the end it comes from a 12y old kid .... and he is probably playing with less worries than most of the adults do. I was warned by others that there are many younger people playing wow. I knew that upon signing up, accept it and deal with it. The least of my worries is what others say/think nor how they play. If a kid has fun using gs then let him have his fun, just don't use it yourself.
Gearscore in the end does what's in it's name: score your gear. If a certain category of players pays too much attention to your gear instead of your abilities, then just don't do business with them. It's like people who only look at a cars horse power to determine if it's any good.
I think my point is that i don't understand why gs seems to make so people upset :P
Everything that is fun in life is either bad for your health, immoral or illegal!
It makes people upset because it's an arbitrary metric to judge you by in totality. Yes, gear is an important part of successful raiding, but as has been said over and over, it's not the only part. Many people (the ones with a clue, I'd say) will take a GS disadvantaged player who doesn't stand in fires or attack mobs while the tank is pulling over that 5k+ GS daily RDF wonder any day.
But, as I said, gear is an important part, so let's look at that part. Even here, the GS most people use isn't enough information. It just sums up ilvl and adds in some gems and calls that good. That's fine if you know that, and good raid leaders will. In other words, they take the information as a first-pass filter, but they realize there is more to gear than ilvl and will actually inspect the player to see what they're wearing.
To give an example, my mage is still using www.wowhead.com/?item=Abyssal Rune. OMG, ilvl 200. Pretty ghetto, right? This trinket is arguably the best arcane mage trinket in the game right now, but my GS gets dinged big time for having it. I've had opportunities to "upgrade" it but I've chosen not to because I know my class and know that that "upgrade" would actually be a downgrade. You think Timmy the GS Commander knows that? Not likely.
So it frustrates people like me that I know my class well enough to realize what a gdlk trinket that is, only to be left of a raid because some moron with a mod doesn't have a clue.
Actually, it doesn't frustrate me at all because a) I rarely pug, and b) when I do, I use the trinket as my own idiot filter. I don't want to raid with a RL that doesn't know good gear when they see it. It doesn't bode well for the success of the raid, in my experience. I was just explaining why it frustrates others.![]()
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It's coming, just not yet.
http://forums.worldofwarcraft.com/th...geNo=1&sid=1#6
Changes to Culling of Stratholme that allow players to skip past the initial story elements will be in a future patch. What seems simple ended up taking a bit of time to implement, and will take just as long if not longer for QA to fully test. I wanted to make sure the quests are still able to be completed, and nothing broke in some rare but significant boundary cases.
Along with the huge change to allow skipping, there's other smaller changes. I lowered the delay after the first boss dies until the undead waves start again. Arthas no longer physically runs from the front to the inn, he just teleports there. Arthas runs to the bookshelf instead of walking.
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