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The nerf bat falls again!
Hi all,
so I see in today's patch notes they nerfed Forge of Souls and some of the older instances a little. I welcome some of the changes to the Devourer of Souls because most of his abilities just drag out the fight length and after a few runs just become a grind to kill him.
The UP changes I am not quite sure about, I only just finally cleared this on my main team and really it was not too hard. The boss with the sword was easy and now with only 1 sword spawn it seems like this will be ridiculously easy!
Something that does disappointment as a multiboxer and non-raider is the fact that story line needs people to raid to enjoy it. If Gear Score did not exist I am sure I could get a PuG, but with my realm it is so heavy into GS, people are looking now for 5200 and above to join PuGs which is crazy.
I really think they need to have a 5 man version of this story line as a continuation fron the Halls of Reflection, that to me would make it much more open for non-raiders, which all the changes over the last year/WotlK have been focused on, i.e. the casual player being able to experience all the game content. I know running FoS, PoS and HoR with my wife was very fun with the way the story moved through them, it made the first time runs very rewarding.
Any thoughts?
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