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  1. #61

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    My original point was related to what I've noticed in the ICC 5 mans which is a fair bit of tank movement and team movement is involved. This is different in my experience from most of the original WotLK 5 man content.

    So, i found myself needing to add more movement to my usual processes. This resulted in my sacrificing some DPS when forced to move as I move left handed and heal right handed (mouse region repeating). Its not a huge deal as I haven't been limited in what I can do other than my overall skill (groan) and gear.

    Hence, I started this post to see if there were more efficient setups that might make it easier to do three things at once: movement, DPS, and healing.

    Rolling HoTs with a druid is of interest. I have an 80 druid (balance geared) who I've been messing around wtih in tree form.

    Fun topic ..... for the most part.
    80 Blood Elf Paladin, 80 Blood Elf Priest,80 Troll Mage, 80 Undead Warlock, 80 Tauren Druid, 80 Undead Rogue
    80 x4 Shaman (Orc x3, Troll)

    Madoran - Horde - PvE

  2. #62

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    I use a druid for heals and their AoE heal does a decent amount of healing, they are great for movement fights where they can heal just as effectively running around as when standing still, HoTs FTW.
    I agree with you that the movement fights do make things more interesting in the latest dungeons. I simply have a left and right stafe key assigned to move my toons around as a group.
    ISBoxer with Click regions really helps with healing using Vuhdo or Healbot.

  3. #63
    Member Crum1515's Avatar
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    Quote Originally Posted by Fursphere View Post
    http://www.razerzone.com/gaming-mice/razer-naga/

    Put your right hand thumb to work.
    I just bought this mouse, and it is simply amazing!
    Check out my live stream @ http://www.twitch.tv/Crum151 and my website @ http://www.crumspeaks.com

  4. #64

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    I'm pretty primitive, after all.
    I don't use WASD to move much. I use "R" for autorun and I steer with the mouse. Or I click-to-move, because of all the threads about how awesome that is (click to move plus key bound to interact with target)

    Button 1: I don't think this does anything, anymore. Might be my earth shield button on the resto, I forget.
    Button 2: Hammer of Justice, or Wind Shear. OR something else on my hunter, but nobody cares about hunters.
    Button 3: THIS IS WHERE THE ACTION IS! It's my 96969 pally macro (minus consecration), and the FS-LS-LB etc macro on shamans. It also activates all trinkets. Maybe elemental mastery too, I forget.
    Button 4: Taunt and Lesser Healing Wave.
    Button 5: Consecration and chain lightning and multi-shot. They spam well together.
    Button 6: Avenger's shield and thunderstorm and frost trap/freezing arrow. Usually works fine because avenger's shield is on cooldown from the beginning, so if I'm spamming thunderstrorm in an emergency in the middle of a fight I won't waste a cooldown on avenger's shield.
    Button 7: Self-buffs that you do before a fight, like Sacred Shield. Might be my Earth Shield button too, I forget.
    Button 8: Empty for some reason.
    Button 9: More self-buffs that are suited to pre-combat use; water shield and Seal of Right
    Button 0: Follow focus.
    Button -: Divine plea (i should probably put this somewhere else) and grounding totem.
    Button =: Holy Wrath and Earthbind Totem. <--- the second one is just how it's always been since 2004.

    I only really like to use 1-5 in combat. So I hit shift and go to my other bars, sometimes.

    Shift+2, button 1: The "accept" macro you see around here. Invites everyone, accepts everyone, accepts quests and trades and all that at once.
    Shift+2, button 5: Fire nova
    Shift+2, button 7: Fire elementals
    Shift+2, button 9: Earth elementals.
    Shift+2, button 0: Drink water.
    Shift+4, button 5: Flametongue weapon, and Righteous Fury.
    Shift+3, button 6: summon non-combat pets (on the first press), target them and attach leashes (on the second press).
    etc etc up to mount buttons. I don't use /click because it'd require starting over, and as you can see I'm set in my seemingly random ways.

    I'm not posting this as an answer, but as a post that raises more questions as you figure out making your way through your own KEYBINDER'S ODYSSEY

  5. #65

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    And then? Since I only really use R to move around (unless I need to move everyone, then I use WASD) I sometimes take my hand off the mouse and hit the NUMPAD keys.
    Numpad1 : Everyone heal my tank. alt+numpad1: Everyone chain heal my tank.

    This goes for numpad 1-5. I can just add someone else's name into the target line of the macro if I swap out an alt.
    Numpad6: EVeryone chain heal yourself.

    Others I forgot about:
    F key: Assist focus. (useful in ToC mounted combat etc)
    G and H keys: These are my 2-part spread out macro.
    [ and ] keys: One equips the argent lance, the other equips your main weapon.
    ~ key: interact with target.
    Only tank interact with target.

  6. #66

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    ....... what about Halls of Reflection? (Heroics)
    ..... s l o w l y getting there

  7. #67

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    no longer helping here
    Last edited by dubiox : 06-15-2010 at 12:28 PM

  8. #68
    Member Fursphere's Avatar
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    Quote Originally Posted by Greythan View Post
    My original point was related to what I've noticed in the ICC 5 mans which is a fair bit of tank movement and team movement is involved. This is different in my experience from most of the original WotLK 5 man content.
    .
    I noticed two major changes in the new 5 mans:

    1) An attempt to end AoE faceroll tanking. There just isn't places to LoS pull all the mobs together in the new dungeons
    2) Massive amounts of party AoE damage. Healers have to take it up a notch or three. (where in current gear the old heroics barely require healing at all)
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