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  1. #1
    U JELLY?! Toned's Avatar
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    Efficency is key :P I used to multi-box 5s at decent ratings (1900-2100), and I like to be able to jump between bgs / world pvp / heroics/ 10mans / swap in real people in any slot and not have to reconfigure anything and still be optimal thus the ammount of buttons.


  2. #2

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    And these same people who don't have the gear yet to make heroics or even non-heroics trivial probably also don't have the gear to blow mana on casting a heal every button push. You're running a druid healer, you're supposed to roll hots and WG.

    A lot of other people are running Shaman or Priest, even Holydins. Hell, some people don't even have dedicated healers, they rely on DPS heals like Rets with AoW procs or all Ele shammies with LHW and CH. Group healing requires varied targeting for certain classes and Tank +4DPS setups require more flexibility so as to not step all over DPS output when heals may be needed. 1 button healing is not the most effective way to deal with boxing for many people. Multiple healing configurations make things a lot easier for some people, not more complicated.
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  3. #3

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    I had my healing bound to my dps button and my healer ran out of mana fairly quickly.... I found I just needed one button for healing the tank and the rest is done using the repeater regions /vuhdo setup...

    Like Fur said, its the hax.
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  4. #4

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    My original point was related to what I've noticed in the ICC 5 mans which is a fair bit of tank movement and team movement is involved. This is different in my experience from most of the original WotLK 5 man content.

    So, i found myself needing to add more movement to my usual processes. This resulted in my sacrificing some DPS when forced to move as I move left handed and heal right handed (mouse region repeating). Its not a huge deal as I haven't been limited in what I can do other than my overall skill (groan) and gear.

    Hence, I started this post to see if there were more efficient setups that might make it easier to do three things at once: movement, DPS, and healing.

    Rolling HoTs with a druid is of interest. I have an 80 druid (balance geared) who I've been messing around wtih in tree form.

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  5. #5
    Member Fursphere's Avatar
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    Quote Originally Posted by Greythan View Post
    My original point was related to what I've noticed in the ICC 5 mans which is a fair bit of tank movement and team movement is involved. This is different in my experience from most of the original WotLK 5 man content.
    .
    I noticed two major changes in the new 5 mans:

    1) An attempt to end AoE faceroll tanking. There just isn't places to LoS pull all the mobs together in the new dungeons
    2) Massive amounts of party AoE damage. Healers have to take it up a notch or three. (where in current gear the old heroics barely require healing at all)
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  6. #6

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    I use a druid for heals and their AoE heal does a decent amount of healing, they are great for movement fights where they can heal just as effectively running around as when standing still, HoTs FTW.
    I agree with you that the movement fights do make things more interesting in the latest dungeons. I simply have a left and right stafe key assigned to move my toons around as a group.
    ISBoxer with Click regions really helps with healing using Vuhdo or Healbot.

  7. #7

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    ....... what about Halls of Reflection? (Heroics)
    ..... s l o w l y getting there

  8. #8

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    no longer helping here
    Last edited by dubiox : 06-15-2010 at 12:28 PM

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