-
Member
/click breaker
I use this macro for my hunters
#showtooltip auto attack
/console Sound_EnableSFX 0
/Click ActionButton11
/Click ActionButton12
/console Sound_EnableSFX 1
/run UIErrorsFrame:Clear()
Where /Click ActionButton11 is
#showtooltip Blood Fury
/cast [combat] Blood Fury
/cast [combat] rapid fire
/use [combat] Bladefist's Breadth
/use [combat] Ogre Mauler's Badge
/cast [combat] Kill Command
and /Click ActionButton12 is
#showtooltip
/castsequence reset=target/dead serpent sting,Arcane Shot,Multi-Shot,Arcane Shot,Arcane Shot,Multi-Shot,Arcane Shot,Arcane Shot,Arcane Shot,Arcane Shot,Arcane Shot,Arcane Shot
I was wanting to add
/cast [combat] Intimidation to button 11 macro like this
#showtooltip Blood Fury
/cast [combat] Blood Fury
/cast [combat] rapid fire
/use [combat] Bladefist's Breadth
/use [combat] Ogre Mauler's Badge
/cast [combat] Kill Command
/cast [combat] Intimidation
But when i do that it stops me from casting my shot rotation castsequence macro on button 12
Anyone know a way to use Intimidation every time the cd is up without breaking my click macro?
Posting Rules
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Connect With Us