edit: nevermind, I read the blue and that's what the wording sounds like.
I hope their "pvp only healing adjustment" goes into effect to counter this
how in the hell are you going to be able to kill ANYTHING, even with mortal strike?
Healers never run out of mana, most healing specs can tank a dps class nearly indefinitely and never go oom... and uh
yeah I don't even
with like 3600 spell power iwin button nukes + rockets I already leave geared players at like 5% hp due to all the group damage reduction, passive healing, etc. Now they won't even get close to dying, and then just be penance (aka lay on hands every 12 seconds) back to full.
lol
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