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  1. #1

    Default Tri-DPSING in raids (hardcore raiding mindset)

    There are many fights in which as either caster or melee this is possible. After reading EJ and seeing many unholy DK's pulling over 6k dps in heroics i ran on my tank (some were even undergeared) i was thinking that something like a DK with a 1 button rotation like they can have would be great for such a thing(as they nolonger use SS glyph), as well as things like arcane mages. I don't see many instances where having multiple shaman would be useful for such a thing as their DPS is quite low comparably to other such classes that can have 1 button type DPS rotations (not able to break 7k).

    I watched my roomate do ICC the other day and it doesn't seem like any of the first 7 bosses would truely require much effort to tripple DPS as a boxer with the exception of possibly gunship. The fights in ToC would not require much work either other than the third boss, but if you are doing strictly 25 man content with them 3 of say 12 DPS not being able to CC or whatever would not kill the raid especially as a caster and in some cases if you were running a tripple DPS group like say... Mage, Warlock and Shaman you would have cooldowns that do not share diminishing returns so you could also single handedly keep a mob CC'd with sheep and fear without needing to rely on others to do so (for example 10 man version champion fight)

    In my opinion something along the lines of

    3x dk or 3x rogue would be most effective with teams like i said before of mage/lock/shaman or tripple mage or tripple lock would come in shortly after that. I don't see paladins pulling high end DPS as their priority rotation would need to be managed for three separate characters, so if you were to somehow manage to do this effectively then it could work. The major problem i see with Ret is that the 2 piece tier 10 bonus is too good to pass up but using it efficiently on three separate toons would be cumbersome.

    So my question to you is. What do you all feel would be the most efficient at being a good raid member (high dps) for raiding new content?

    Please keep in mind that i am assuming that people attempting to do this have common sense, meaning things like being able to either visually see or set up audio que configurations for when you get debuffs such as being targeted for putricide's brown slime kite to either be able to PiP switch and change focus and run away or take actions based on similar situations.
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  2. #2

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    Double-tanking raids would be FAR easier.

  3. #3

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    These days I'll take non-mouthbreather dps that is lower vs the high dps idiot that stands in fire or doesnt move when they get puked on or knows how to kite a damn slime. The hard part of ICC raiding is finding dps that realizes there is more to raiding than your recount.

  4. #4

    Default

    Quote Originally Posted by Multibocks View Post
    These days I'll take non-mouthbreather dps that is lower vs the high dps idiot that stands in fire or doesnt move when they get puked on or knows how to kite a damn slime. The hard part of ICC raiding is finding dps that realizes there is more to raiding than your recount.
    Controlling these characters yourself as well as doing high dps is the upside to this.

    Also double tanking would highly depend on the fight as well. I guess kiting on one and having the other sit there for things like the worms in TOC would work, but fights like twin valks would be a problem being able to run to the other side and click unless you really have good situational awareness and set up your tanking correctly. There are many more fights that would take a lot more skill to tank than dps.
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  5. #5
    Member Fursphere's Avatar
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    Default

    There are many fights in which as either caster or melee this is possible. After reading EJ and seeing many unholy DK's pulling over 6k dps in heroics i ran on my tank (some were even undergeared) i was thinking that something like a DK with a 1 button rotation like they can have would be great for such a thing(as they nolonger use SS glyph), as well as things like arcane mages. I don't see many instances where having multiple shaman would be useful for such a thing as their DPS is quite low comparably to other such classes that can have 1 button type DPS rotations (not able to break 7k).
    Starting off with a bang on this one. Once again, you're dead wrong. Niley is pulling 10k dps with his Shaman (pre-ICC release).
    -Legion of Boom Founder-
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  6. #6

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    Quote Originally Posted by Fursphere View Post
    Starting off with a bang on this one. Once again, you're dead wrong. Niley is pulling 10k dps with his Shaman (pre-ICC release).
    I'm guessing thats fully raid buffed, over 3k spell power, ~40% crit, and around 750-900 haste? Otherwise i highly doubt thats possible. (saying niley is ele shaman, i don't know him/her)

    Edit: Nevermind, found an armory link. Its possible.
    Last edited by Zal : 01-20-2010 at 02:31 AM
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  7. #7
    Member Fursphere's Avatar
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    Quote Originally Posted by Zal View Post
    I'm guessing thats fully raid buffed, over 3k spell power, ~40% crit, and around 750-900 haste? Otherwise i highly doubt thats possible. (saying niley is ele shaman, i don't know him/her)

    Edit: Nevermind, found an armory link. Its possible.
    Ya I was skeptical too at first - but I've seen the profile, and I've seen the screenshots. Its possible.
    -Legion of Boom Founder-
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  8. #8

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    I was actually worried about the future of my 3x mages once they hit 80. Is Naxx really that unfriendly to multiboxers? How about Ulduar? I've never even seen Ulduar and I've only ran Naxx as a single boxer about a year ago and don't really recall any fights that seemed particularly movement intensive except for Thaddius and Heigan the Unclean. Could anyone with experience DPS multiboxing give me some opinions on the feasibility of 3x ranged dps in raids?
    Jenzali - Troll Druid (Level 85) - Emerald Dream
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  9. #9

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    If you're going with a hardcore raid mindset you'll play one character. (Hardcore meaning TOGC/ICC10/25)

    Three skilled and well geared players > one skilled player playing three characters.

    "OH! BUT I IZ LEET MAN-CHILD!"

    There's more to think about than just doing high DPS.
    1. Reliability. WILL YOU ALWAYS BE THERE? What happens when you Disconnect? While relogging your performance suffers across ALL characters, not just one.
    2. Actual performance. Could to bring as much as three dedicated players, and constantly give it your all?
    3. The gear issue. Oh yes, I know you're a special case that's getting carried by jesus to fame, gear, and fortune, but be realistic. How long is it going to take you to gear three characters to all have the best gear possible, including raid drop trinkets/weapons/rings? RNG boss strikes!
    4. Strategy. You really want to screw things up for other people by having to tweak every single strategy to make things easier for you?
    Hardware Lurker

  10. #10

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    hardcore raiding, aka doing real hard modes while being competitive will not happen anytime soon.
    So what if You can pull off 10k dps on a dummy, this will not be the case on bosses(95% of the time), being competetive requires very tight rotation and very good knowledge of your class(which most boxers tend to lack, even I don't know that much about locks even thought i play/box one)
    Bosses have single targeting buff/debuffs now, dps for the most part is not stand there press buttons and look pretty. I could give you plenty of examples.
    This is coming from a player that killed everything so far in the game(normal/heroic) and until about 3 weeks ago was highest dps ele shaman in usa(according to wmo and wol scoreboards), now i need to drop tow so qq.

    Dont read this if you dont plan on attempting hard modes, norm al raiding is 100% possible, ive done it myself.(2x ele/lock)
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