Deal!
Actually yes, the "Launch WoW' feature would be really really cool.Let me try to remember recent requests.
The next thing on your list was keymaps. I think the next thing on Moorea's list was no-pass. That's sort of the same, right?
I might have to do "launch WoW" before keymaps make much sense.![]()
Do not pass lista and keymaps are similar - but still different.
Do not pass has been described as a "white" and "black" list as well. THe most often used feature of this is for movement keys. WASD. So on the "boardcasting" mojo (current focus or main) - all keys would be broadcast (white list keys) EXCEPT "WASD" (blacklist). Its basically a list of keys you would tells mojo to "not boardcast".
The benefit here is you don't have to redo keybindings within WoW. And if you make a new WoW your "focus" or "main" - your movement keys are already setup - no rebinding. A seamless transfer.
Keymaps are changing the logical mapping of keys from one mojo to the next (or wow to wow on same pc setups).
Example:
WoW1 = A is pressed
WoW2 = A is mapped to B
WoW3 = A is mapped to C
WoW4 = A is mapped to D
So when you press A on the main, B, C, or D gets pressed on "alt" WoW's depending on there individual keymappings. I personally don't like this concept - but a lot of others have come to love it with the other broadcasting soloutions.
I don't think you've even written the code for mouse broadcasting yet? I'm not sure how many people actually use this on a day ot day basis vs. a "neat toy to have" feature. Would be interesting to find out.Other people asked for visible cursors, status overlays, um, what else.
Edit: mouse broadcast.
This is going to be very handy for multi-client users (more than one WoW per PC). It looks like you're half way there with the new "WoWs" button info.Edit: Set a PC not to receive incoming (as opposed to the existing mode buttons and hotkeys which all affect outgoing).
Edit: re-enable WoW window and finish the code that tracks scheduled and running WoWs.
You can currently do creative binding IN GAME to do "on release" stuff. How many people actually use it? Not many I would suspect. I really don't know a practical use for binding "on press" vs "on release"Edit: Triggers need to be finished. They don't yet include an option for "trigger when key is released" and "allow or disallow typematic presses to trigger this hotkey."
Oh? I haven't notice them yet. What are they?Edit: There are two remaining bugs on the bug list but I'm inclined to leave them for now since they will be a pain in the ass and nobody has complained about them.
I was considering doing this myself. Let me talk to Svper and see if I can get some mod access to clean things up a little on this forum.Moorea, if you're reading this, you know what would help me in the FAQ? If you could figure out some way to include a running summary of requests with a count of how many people asked for each one. A top-ten requests list. Right near the beginning of the FAQ.
I dont' know where the term came from. As far as a UI goes... hmm.... with the amount of keys available on a keyboard, the UI could get HUGE. I'm almost thinking some sort of spreadsheet type layout with a list of "input key" in one column, then multiple "output" columns on a per WoW basis (multi PC aware). So you can just type in what key you want output based on the input key.Does the word "keymap" come from Keyclone? Can someone post a screenshot of what a keymap config screen looks like so I have a better idea of what's being requested?
Maybe even a dynamic hotkey system like you do in the other menus - that add boxes as you use them?
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