Close
Showing results 1 to 6 of 6

Hybrid View

  1. #1

    Default How is it going for multiboxers in 2v2?

    Hey, i was wondering how high rating you manages to get in 2v2. Sorry that i write to long

    My team was only up at 1400, and now down at 1270. Went fairly easy up to 1400 then i started to fall after taking a break from arena.

    My setup is 2 retri paladins, and its kinda fustrating how i dont have a chance against healers, which all teams got.
    Can even see that they play really bad but i cant win becouse i got the negative things of dualboxing(can get stuck in pillars, bugs, hard to walk over rope etc) and mainly becouse of my setup.

    Healers: cant kill them unless they got around 20k hp, and not even easy then if his dps handle one of my chars...
    Mage: i see mages everywhere now, its my anti class if not counting healers, but i can kill them but very hard fight.
    Shaman: not sure about enh, elemental can do devistating dmg but can manage them usually, resto... well its a healer...
    Rogue: usually easy unless they got a healer on them, cant burst them down if healed and cant kill healer.
    Warrior: easy to beat unless healed
    Hunter: easy to beat unless healed
    Paladin: easy to beat usually, unless holy
    Death knight: easy unless healed
    Druid: feral and boomkin aint a big problem, resto is ofc
    Priest: Not that dangerous unless healer, which almost all are
    Warlock: Usually easy to beat unless healed

    Can beat most classes in 2v2 (if double dps) or 1v1, and beats bigger size groups in bgs and wg, but every team got a healer which is impossible for me to beat, got 2*pyro rockets and 2*DMC death, 5.2k ap buffed, only got heroic toc and heroic tos weapons also.
    Either i do something wrong or its impossible to kill them in my setup.

    Are you able to get higher rating? What setup? Think its possible with 2 palas (they are fun to play but healers...)?

    Also i see some bugs in arena when it comes to dualboxing, blizzard said it would get solved if i removed wtf and cache folder or something but it still happen.
    Bug 1:
    Sometimes when i change target assist doesnt understand it no matter how many times i press it, so 2nd pala keeps attacking the first target so we split dps. Resulting in either split dps or forcing me to go back to first target.
    Bug 2:
    In the "Elevator" arena, forgot its name, Interact with target wont move the character at certain places so have to move it with arrow keys. Like the pillars and sometimes the elevators.

    And as a side note, i was at 2000-2300 rating in about 4-5 teams (i changed team alot becouse i got tired of the people i play with, all of them raged after 1 loss and one invited other healers and pulled down rating every week becouse i played to little so we had to win back up to same rating we had previous week...) in season 1 when i played disc priest, before i started dualboxing. Played dps in the other seasons and didnt get close to that rating as dps.
    Was extremely easy as healer compared to dps, not sure if it is now but most rating should be free rating as healer still i belive. Sadly i cant multibox healer+dps.

  2. #2

    Default

    Should be easy to get some nicer weapons for your guys in the icc5 mans.

    Link your guys, what server are you on?

  3. #3

    Default

    Playing on eu server.
    http://eu.wowarmory.com/character-sh...=Kam%C3%ADsama

    http://eu.wowarmory.com/character-sh...Shinigam%C3%AC

    EDIT: wasnt possible to open my characters thru the links above for me (think its becouse of ´ and ` in the names) here is my arena team
    http://eu.wowarmory.com/team-info.xm...lect=Dualboxer

    Want battered hilt but it cost to much and isnt ever up on ah on my side anyway, and now its starting to get kinda bad compared to the raiders get the ICC10 and 25 items. (i dont like raids except for kara and MC which was nice)

    Its almost no allys on Dentarg, its usually 1-2 other players who play wg during night on ally (which is almost only time we can win, ~1.3k defended of horde and ~60-70 defended as ally i think, i won 15-30% of the total defence games of ally even though i aint in wg that often).
    And less than 20 players during days i think, and was <30 players online during morning today, think it can go down to ~4-8 players online during night.

    Can upgrade my weapon on Shinigamì, Kamísama already got it tho, and i should change my critical neck / cloak to hit when next arena season start (had hit from gear and weapon before so didnt really need it back then, now i only got 2 and 3% hit, but think it wont make a big difference).
    Last edited by xandor : 01-19-2010 at 10:28 AM

  4. #4

    Default

    For 2v2 you really need to coordinate cooldowns and CC's. If you play your cards right you can kill the healer before anything happens especially if they trinket a HoJ. You arn't BE though so you don't get the free silence which really sucks. If you really want to do well in 2's i suggest NOT dualboxing unless you feel comfortable enough with your class and know it's abilities in and out. 2 rogues would be better than 2 pallies IMO as their CC does not really need to be done facing the opponent (blind). You have repentence and HOJ though, so if you rotate your cooldowns effectively then you should do fine. Make sure when burning someone down to use your art of war for exorcism otherwise it should go to healing the person who needs it most. Have sacred shield up as much as possible and don't be afraid to turtle after one person is dead. If you kill a healer and it is DPS/Healer then you should have no problems. Paladin's reset is very long though as HoJ and repentence have long cooldowns so you need to be able to hold your own before going for another kill. Ret pallies really rely heavily on RNG, but you can see that there are double ret pallies who can break 2k if you look at SKgaming's rankings.
    The Internet: We Know Drama
    If you're gona screw with my sig at least leave the thing bolded :P

  5. #5

    Default

    "but you can see that there are double ret pallies who can break 2k if you look at SKgaming's rankings. "

    First time i visited that site, it seems to not show all data correct or something like that.

    I found only 1 team above 2k rating, and it wasnt the characters who pulled it up in rating who was in it, was 2 pala with 1.2k rating, also checked armory and at armory it said team rating was 1.7k and their rating 1.2k.

    All other teams i checked and all that said existed on my battle group said 1600-1800 max rating 0 current rating.
    Couldnt find my team there either but that might be becouse its below 1500 rating.
    Those that said 1600+ at SKgaming said 1.2k and other had dk+pala when i checked armory and a pala with 0 games and one didnt exist.

    How did you see the 2k+ rating teams? I cant find them but first time i use site tho.


    "You have repentence and HOJ though, so if you rotate your cooldowns effectively then you should do fine."

    Almost all teams kite me if i try to go for healer (slow / stun / CC) so i can only attack with 1 character, when its finally at healer it need to bouble and then healer run away again.

    If i go for dps healer can usually heal thru it, attempts to repent the healer then and burst down dps but most classes can survive thru the repent (mage = iceblock+ice barrier+massive slow, warlock = teleport, rogue i usually can get to 20-30% hp then it get healed, warrior = shield+shield wall+spell reflect+"heal" whatever it is called, paladin = bouble, hunter = detterance+disengage, dk can reduce dmg much but not in same way as other classes tho)

  6. #6

    Default

    Have anyone tried a healer + dps? Seems healer might be more managable with just 2 targets to heal?
    Classic - Pyrewood Village, Horde, EU

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •