many tnx for build.. agree with lot's of AOE & heal
no life.. yeah ^^ my girl will start living with me after few month.. so I really need to boost my toons before this happens
Question: Why always Pal tank?
I sow many many moovies "boosting ***"
80% pala tank
15% war
5% dru
5% dk
Let's see..
war - he can avoid lot of damage by using 2 charges to next groups (previous groups don't kick him in his back all the way).crappy heal abil. Demoralizing Shout +Thunder Clap = reduce dmg.. plus many def abil.
dru - same as war (1 charge +cat form sprint) +Demoralizing Roar = reduce dmg. +Frenzied Regeneration = heal. +def like Barkskin.
dk - can't avoid dmg like dru or war. But DK can kill mob's without stopping.. (I'm always was unholy with lot's of aoe dmg... I don't need to avoid dmg if I can easy kill 80% of mob's on my way(casters will be killed later).
heal: in blood stance + Death Strike +Death Pact +Rune tab & so on.. Icy Touch = reduce dmg.
pal: no way to avoid dmg.. only holy wrath if mobs are undead.. Sacred Shield - reduce dmg. (every 5? sec absorb\heal 500 dmg?) Few imba abil - babl + loh. Best heal of all tank classes.
so why 80% pal?... 80% of time pal receives lot of dmg in his back (without block or avoid). Pal have no many abil for distant pull.. taunt +thru shield. (dk 5+++).
edit: i found few topics.. I think I'll start to dress up my old pally tank from 200lvl items to 232..
Last edited by 128z : 01-19-2010 at 11:28 PM
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