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  1. #1

    Default ok macro wizards.

    alright, I have a problem, and a cursory glance at all the IWT threads I could yielded nothing so far. I'm sure someone has the answer, and so I'm going to fish for it instead.

    I love IWT.. Love it, but it is always screwing with my camera and after pressing my follow, my main has his camera always facing the wrong way and making me /angryface while trying to run to a second target.

    So, how do i add to my macros a

    /resetcameratothefuckingdefaultplease or settings in the options about not letting the camera do that, but still allow me to move my camera around freely when i want it to.

    Anyone else experience this and have a good solution?

  2. #2

    Default

    I would start with searching the forums.

    If your using jamba, set a tag to a non-master character, I call mine RALLYPOINT. So have the keybinding 'f' for example set to /follow #MASTER# and ctrl f set to /follow #RALLYPOINT# if you press ctrl-f and then f you will fix this camera issue most of the time.

    However if your spam IWT so obnoxiously until your characters are queuing paths and they don't process keys (such as when they are all staring at a corpse and one an empty loot box in the middle of a fight ... or after a fight is over and you dont press the key anymore and your main assist targets a mob and all your slaves run toward it ... you might want to stop spamming that key so much.

    The way of undoing this state quickly is basically waiting for the pathing queue to pay itself out.

  3. #3

    Default

    Quote Originally Posted by HPAVC View Post
    I would start with searching the forums.

    If your using jamba, set a tag to a non-master character, I call mine RALLYPOINT. So have the keybinding 'f' for example set to /follow #MASTER# and ctrl f set to /follow #RALLYPOINT# if you press ctrl-f and then f you will fix this camera issue most of the time.

    However if your spam IWT so obnoxiously until your characters are queuing paths and they don't process keys (such as when they are all staring at a corpse and one an empty loot box in the middle of a fight ... or after a fight is over and you dont press the key anymore and your main assist targets a mob and all your slaves run toward it ... you might want to stop spamming that key so much.

    The way of undoing this state quickly is basically waiting for the pathing queue to pay itself out.
    That sounds good, but I spam it because I need to spam it in arenas and BGs, and i could care less about the camera on my alts, its on my main which needs to be reset. I use IWT on my main as well to assist with freeing up some brain power to use on raid frames, health, opponents, etc. After I kill something, and need to look around a bit, my camera on my main is always screwed up, and a new click is needed to slowly make its way back to default.

  4. #4

    Default

    whenever i follow one of my other toons it instantly resets camera. You could have a button set to follow one of your toons. I wonder if it would work if you did a
    /follow x
    /stopfollowing (whatever syntax is, i don't know command for stop follow b ut i'm sure there's one)

    I asked this same question in another thread but haven't seen a camera reset command yet.

  5. #5
    Rated Arena Member
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    Default

    I don't know what it would do but adding this to the spam macro?

    /script SetView(#)

    Where # is the view number, i.e., 2, 3, 4

    Not 100% of the spelling though but I know it's used to set the same view in all toons for ground target aoe.
    Grim Batol (EU) Horde - Is Multiboxing

  6. #6

    Default

    if you do it once, it slowly pans to the view, if you set view twice it jumps to the view
    /script SetView (4); SetView (4)
    X Five, a Galakrond alliance guild for multiboxers
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  7. #7
    Member Fursphere's Avatar
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    Default

    Valid view numbers are 1 - 5, and the second 'setview" is to make it instant versus slowly changing the view.

    there is a command to change the view to something crazy far out, but I don't like it.

    I think the easiest way might be to set the view to a birds eye PoV.
    -Legion of Boom Founder-
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  8. #8
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    Default

    I'd think saving a view.
    And then the double SetView script will be the way to fix it.

    You might consider disabling IWT on the main toon.
    By this I mean use macros to enable/disable CTM (Click to Move).
    While leaving IWT keybound on all toons, so anyone can be a slave with CTM/IWT.
    Off: /console AutoInteract 0
    On: /console AutoInteract 1
    With IS Boxer, I auto disable CTM on the main and enable it on all slaves, just by PiP swapping.
    But I'm not running a melee team yet.

    That way, no matter how you spam it, only the slaves move.
    So the masters camera doesn't change.
    Not sure if its better for the master to auto run at the target too, or if you'd be better off with manual control of the master.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
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    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  9. #9

    Default

    do you even need a macro anymore? didn't blizzard add more option to the camera setting to always have the camera reset when you are running or moving of any kind?

    Check esc>interface>camera>"camera following style" > adjust to what you want.

    unless I am missing something

  10. #10

    Default

    Quote Originally Posted by Ualaa View Post
    I'd think saving a view.
    And then the double SetView script will be the way to fix it.

    You might consider disabling IWT on the main toon.
    By this I mean use macros to enable/disable CTM (Click to Move).
    While leaving IWT keybound on all toons, so anyone can be a slave with CTM/IWT.
    Off: /console AutoInteract 0
    On: /console AutoInteract 1
    With IS Boxer, I auto disable CTM on the main and enable it on all slaves, just by PiP swapping.
    But I'm not running a melee team yet.

    That way, no matter how you spam it, only the slaves move.
    So the masters camera doesn't change.
    Not sure if its better for the master to auto run at the target too, or if you'd be better off with manual control of the master.
    If I didn't want the master to IWT i would just disable it in my interface options, I don't need a macro for that. The point is, I want my master to parkour along with my slaves.

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