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  1. #1

    Default Is /click even useful anymore?

    So, I've been running a lot of tests on my warlock trying to maximize DPS. I went through the whole path of getting /click setup, and what I have found is setting up a bunch of /castsequence on different buttons gets the same result as putting it all into one. So, other than getting around the 255 character limit (which I don't care about because I use Macaroon) what is the purpose of /click vs just calling them all together?
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  2. #2
    Member Fursphere's Avatar
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    Moving beyond the 255 character limit IS the whole point of /click

    ...and organization. I use /click so I can add / remove spells on the fly (like chain lightning and seed of corruption) instead of having to edit a macro.
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  3. #3

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    Like Fur, I use /click for organization. It's nice to use an FTL setup and have very basic macros since the targeting gets taken care of by a /click
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  4. #4

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    Like Fur mentions - being able to modify sequences by modifying a bar slot can be really handy for quick edits where you don't want to re-do a macro.

    Also - I didn't run a FTL setup, so I added my targeting / assist into one of the /click slots as well, which made it trivially easy to switch from single-toon to alt-slave mode simply by moving one actionbar button.

  5. #5
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    If you are running multiple spells with different cooldowns, click will let you have them all in one super macro. Macaroon will let you go to 1024 characters, if you want them all in one physical macro. However, the author has quit wow and no one else has taken the project up, so its likely to break at some point and space will be an issue once more.

    The ability to drag a button (macro) from spot a to spot b or whatever. Or do drag a spell into or out of position depending on what you're attacking, is the benefit when number of characters is not an issue.
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  6. #6

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    However, the author has quit wow and no one else has taken the project up, so its likely to break at some point and space will be an issue once more.
    This^

  7. #7

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    Quote Originally Posted by Fursphere View Post
    Moving beyond the 255 character limit IS the whole point of /click

    ...and organization. I use /click so I can add / remove spells on the fly (like chain lightning and seed of corruption) instead of having to edit a macro.

    Have you ever noticed any delay when using /click macros instead of /cast target=w/e] Spellname macros?

  8. #8
    Member Fursphere's Avatar
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    Quote Originally Posted by Tasty View Post
    Have you ever noticed any delay when using /click macros instead of /cast target=w/e] Spellname macros?
    no, but I don't use the normal targeting methods...

    my main /click looks like this:

    /assist focus
    /click
    /click
    /click

    then my dps looks like

    /castsequence spell,,,,,,,,,,,
    /castsequence spell,,,,,,,,,,,,,
    etc....

    So the macros totally work solo and boxed.
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  9. #9
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    I use the auto FTL from IS Boxer.

    So my click macro has no assist in it.
    I can one box, click the macro via key or mouse.

    Or I can multibox, and have it auto assist.
    I have to use the keyboard.
    Although I could easily make a repeater region and mouse click and have those clicks passed.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
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  10. #10

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    /click to me is like calling functions in programing. Once you set up the basics it becomes modular and you dont have to write any new macros.

    For example my main macro is the following:
    /console Sound_EnableSFX 0
    /click MultiBarRightButton9
    /click MultiBarRightButton10
    /click MultiBarRightButton11
    /click MultiBarRightButton12
    /console Sound_EnableSFX 1
    /script UIErrorsFrame:Clear()

    The contents of /click MultiBarRightButton9 is the following:

    /assist focus
    /target frost tomb
    /target chaotic rift
    /target guardian
    /use 13
    /use 14

    So its my base targeting macro. Any new toons or what not I just plug in the modules into the slots I need. Quite handy and it makes some fights a lot easier as you dont have to tab or click around trying to find a conditional mob for some boss fights.

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