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  1. #11

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    All fair enough.

    Even with Macaroon going away, however, Jamba seems to be going strong and provides the same benefit of extra macro length.

    I do like the concept of using /click for organization. Especially since Jamba allows you to "name" the button so you can call:
    /click JMB_TargetBlizzardsSpecialCaseStuff

    which then is simply:
    /target frost tomb
    /target chaotic rift
    /target guardian
    /target TotemOfDeath1
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    Currently:
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  2. #12

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    I just discovered after some testing a potentially useful function for /click

    /stopmacro

    Here's what I just tried:

    /click MacaroonButton96
    /click MacaroonButton97

    On MacaroonButton96:
    /stopmacro [harm]
    /cast Spell1

    On MacaroonButton97:
    /cast Spell2

    If I don't have something hostile targeted, Spell1 will cast and Spell2 will fail because of GCD. If I do have something hostile targeted the "sub-macro" will fail at /stopmacro and then the "master-macro" will cast spell2.

    This has potential because it means you can almost form a logic branch with a macro. Not exactly ... but it is better than just having a single hardstop.

    Thoughts? Impressions?
    5 Boxing (85):
    Paladin, 2xMage, Warlock, Priest
    Paldius, Magria, Magrib, Walina, Priset
    Currently:
    5 Boxing (85):
    Paladin, 3xWarlock, Shaman
    Ghallo, Warlisia, Warlisib, Warlisic, Pleo!

  3. #13
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    Default

    It is not a whole lot different from using [help] and [harm] or [nohelp] and [noharm] logic in macros.

    But having it in two sequences, lets you mix and match the pieces.
    IE, it is still modular, so you don't have to have help/harm logic in a single macro.
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  4. #14

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    The most important reason is to remove the "time lag" between casts that you get in a /castsequence. There is a lot of information floating around about this. Unless it has been changed? Not to my knowledge though.

    Unless of course your /castsequence macros contain a single spell and some spacer commas. It won't make a difference in DPS with these. Wasn't sure if this is what you inferred in your post. If so, then the benefits of /click is basically what everyone else has already said :P

    It won't make any difference in DPS if you're using instant cast spells either.
    Last edited by heffner : 01-20-2010 at 10:28 PM

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