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  1. #11

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    When I played AV with 10 at a time I just queued with 2 groups and it worked much better than av enabler.

    When you use enabler you will fill spots individually when a spot opens from someone leaving or getting kicked. If you queue as a party you wont get in until there is at least 5 slots open which is a good thing.

    Queuing as 2 parties worked 95% of the time.
    Queuing with av enabler worked maybe 30% of the time.

    With 7 characters i suggest making a 4 member party and a 3 member party so you are less likely to fill slots with a 2 member party.
    Prot Paladin, tank/resto Druid, 2xResto Shaman, 3xElemental Shaman, Balance Druid, Shadow Priest, Arcane Mage PVE
    10x shamans PVP

  2. #12

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    Quote Originally Posted by Naysayer View Post
    I don't placate grown adults, but keep on crying about it.

    it's overkill. Is this an enhancement group or something? If you have trouble healing with 5 elemental shaman in BG's, well, lol.
    *facepalm*
    1 DK + 4 Ret Pallies
    2500+ Season 7 solo 5's team on Shadowburn
    18 Shieldpocs + 6 Basi + 2 T3 Boosters in Eve Rig Pics & Info

  3. #13

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    don't feed the troll

  4. #14

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    How is it trolling when I simply say "overkill imo" believing that it's too much healing for the job he intended to use it for? If you feel I'm wrong then so be it, but I didn't say anything offensive in this thread until it was directed towards me first, yet you target me and delete only my comments.


    u mad?

  5. #15

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    No big deal. But saying it's overkill is like saying you never die. And no, I am not running 5 enhancements(that was a good one), but why stop dpsing to heal when you dont have to?

    Overkill in WSG, AB, EotS.....yes. But for "mass pvp"? Definitely not.

  6. #16

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    Quote Originally Posted by cmeche View Post
    No big deal. But saying it's overkill is like saying you never die. And no, I am not running 5 enhancements(that was a good one), but why stop dpsing to heal when you dont have to?

    Overkill in WSG, AB, EotS.....yes. But for "mass pvp"? Definitely not.

    How long have you been on ET? Do you happen to remember Beast,Hunan,Stylars,Repo,Hero,Ev,Frostmight etc...I think Frywinde,Emity,Mikejones were alliance side that I remember. Kinda old school, this was before AB came out where wsg premades and 12 hour AV were common.

  7. #17

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    I started playing after BC came out.

  8. #18

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    Having a couple healers on follow worked extremely well for me in large encounters like AV and WG. I ran a holy priest in mediocre gear and my paladin as holy (would be much better off as a druid). It kept me alive for ages just spamming a few spells - one because of the healing and two because I never had to stop DPS and the more people I kill the less damage I will take.

    I think two druids or druid/priest would be a great combo for your group.

  9. #19

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    Well, after months of not logging a 6th and 7th(resto druids) to my team.....I upgraded my ram and decide to test it out(which worked out great).

    My only problem was that my druids are really squishy and had to kinda micro manage healing them. Now, they are not geared out like my shamans are. But im thinking that switching to two unused resto shaman in similar gear might would help with the problem of mico managing. I am thinking that with mail gear and a shield, they might be able to take a little more melee punishment.....?

    So, before I start gearing out two toons(shaman or druid group)....I just wanted some opinions on duribility of a geared out pvp resto druid vs a geared out pvp resto shaman.....in the idea of not having to micro manage.

  10. #20

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    Have keys for wild growth set to the same keys as your dps keys so it gets fired off every time its up, and cycle thru a heal cast sequence of popping rejuv on each toon as you go.

    You will till want to have a button to have all the shaman cast chain heal.

    should be pretty mindless and effective

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