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  1. #19

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    Quote Originally Posted by Aragent View Post
    what I envisioned for this tab would do is a place to configure know mojo paths, similar to how the wow tab works to know where the know wows are.
    Each Mojo already knows about the others. They find each other automatically. The Computers tab shows other Mojos. It's called "Computers" instead of "Mojos" because I thought the name "Mojos" would be confusing in this context.

    Mojos don't remember anything about each other. Each Mojo only knows about another while the other is running and they are connected. It's done this way because it guarantees that every Mojo's info about the others is correct. By designing it this way, a whole class of errors is prevented.

    This would not be a master/slave becouse these settings could be done from any Mojo and pushed to any other...
    I agree.

    By the way, in order to copy info from a local PC to a remote PC, the local Mojo needs the IP address and/or hostname of the remote Mojo, not the pathname. The local Mojo needs to ask the remote Mojo to save the settings, and it does this by sending info over a socket connection, not by doing anything with the remote PC's hard disk.

    There are two reasons why a Mojo doesn't mess with the hard disk on a another computer.

    1. The OS on the PC where the hard disk is located may not allow another PC's Mojo to read or write the file. (Mojo runs with admin privileges but they only apply to the PC where that instance of Mojo is running.)

    2. If more than one Mojo could write to the same file, the file could become corrupted or out of sync with other data.
    Last edited by Freddie : 01-12-2010 at 03:19 PM
    �Author of HotkeyNet and Mojo

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