In game stuff stays the same.
You can run macros in IS Boxer fine.
But you can also send keybinds to wow and run wow macros.
Which lets you have an interface which is fully functional one-boxed.
Some things work differently.
For example...
With Keyclone, everything you type is passed to all windows.
You can blacklist so certain things are not passed to anyone.
Or whitelist so only certain things are passed.
Black/White basically give you the choice of affecting everyone or no one.
But by binding stuff in wow, you can have nothing happen on a given keybind for some clients.
With IS Boxer, you have repeater mode (for mouse or keyboard or both).
Which is very similar to keyclone's normal mode.
But there are also Mapped Keys, which are essentially hotkeys with one or more actions.
If Keymaps are on, then hotkeys for mapped keys do the mapped action instead of the normal action.
So to type, you generally want repeater and keymaps both off.
Or for the password entry/authenticator, you want keymaps off but repeater on.
And then once in game, you'll play with repeater off (90% of the time) but keymaps on.
With repeater off but keymaps on...
Anything which is not a hotkey for mapped key, is effectively blacklisted.
Since it will only affect the current window.
IS Boxer has a blacklist, but I wouldn't recommend using it; keymaps are stronger by a long shot.
You'll want to make a mapped key, for everything which is done by a hotkey normally.
The initial set up is a bit of time, but its worth it.
Mapped Keys can affect a lot of different target combinations.
You can do - Window: All without current, for independent slave movement irregardless of the toon you are on, and the wow movement keys are all at default settings.
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