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Thread: Next Step

  1. #11
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    It will depend on the fight, for what you want to do.

    Sometimes you are better off, moving out of puddles of acid.
    Other times, you heal through them and maintain steady DPS.
    If you can drop a Fire, Frost or Nature Resist totem, that can help a lot.
    Also you can choose a resistance aura for the pally, although it won't stack with totems.

    If you take a look at Youtube videos, in a lot of fights you can position your guys and then not move them.
    I generally use follow and a movement key to break follow.
    Then have some mapped keys, for "movement - Window: All without current", ie independent slave movement, if I need to move them and not the tank.
    In another thread, Khatovar suggested two follow macros for melee a) follow tank; and b) follow healer.
    Which you can then push to have melee run out of AoE nastiness or back to where the melee is.

    I do have a spread out macro.
    In my case Shift + Tilde ( ~ ) is the hotkey.
    It moves my toons diagonally away from the leader.
    Basically Q + Up, Q + Down, E + Up, and E + Down.

    For heals, IS Boxer with repeater regions is the best.
    Click on the frame, for who needs the heal.
    But if you are going with macros, you have two options really.
    Toon specific heals, as in this macro heals this toon (one per toon who might need heals).
    Or assist heals, where you assist the hot/active toon and heal their target.
    You can go with:
    <Insert /assist method>
    /cast [help] Renew; [help, target=TargetTarget] Renew... type logic in heals

    Your paladin will have Decurses for Magic, Poison and Disease.
    Your Shammy can drop a Cleansing Totem for Poison and Disease.
    Your Mage can decurse for Curses.
    Your Priest can do Disease and Magic.
    I'd probably do the totem for Poison/Disease, Mages for Curses and then either Cleanse or the Priest for Magic... Priest can also "mass dispel", if you need to hit several toons at once.
    It will depend on the situation, on whether it is worth curing something or not.
    In the Pally's case, its often better to not cure stuff, if they'll survive, since that is extra mana from spiritual attunement, when the damage is healed.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  2. #12

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    Thanks for the advice/info!

    I'm starting to think I may have to check out ISBoxer as the repeater region seems handy.

    I'll also get a spread out formation macro in place.

    I think it is good I'm running instances, forcing me to think about things, ask questions before I get to the harder stuff.

    Thanks again.

    T

  3. #13
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    There's a 7-day trial of IS Boxer, which costs you nothing.

    The wizard will get you started, very quickly.
    But you'll want to set a GUI toggle key, which is not set by default.
    The initial (wizard) portion of my guide (signature) shows how to do this.
    It's pretty basic.

    You'll need a set of frames to click on.
    I've not used Vuhdo, but it seems to be the most popular.
    Healbot is another addon, where the frame and interpreting the click is the same addon.
    The other choice is Grid, which I've gone with.

    If you go with grid, you'll need Clique or something similar to interpret which click is what heal.
    Also with Grid, to get an alphabetical sorting you'll need GridCustomLayouts.
    And to use this syntax:

    /Grid Config
    Click Layout
    Click Advanced
    Click New

    Enter: " order=NAME; " (without the quotes)


    Once you are in warcraft, and have set up your Grid Frame (or Vuhdo/Healbot/OpenRDX etc) so it is in as close to the same position as possible on every toon...

    Press your IS Boxer GUI Toggle key (set during configuration). I use Alt + Ctrl + /

    That brings up a small box in the top left of the screen.
    There is a drop down box which determines which slot (account) the mouse is broadcast to.
    With a dedicated healer option, you'd pick the slot the healer is in.
    With a Tank + 3x Shaman + 1x Warlock set up, I'd do this three times, with one region for each Shammy.
    With a 5x Shammy set up, I'd select "all other" as the target, instead of specific slots.

    Once you have the target set, click Add.
    That creates a box which you can drag and resize.
    The outline portion is not a repeater area, but the red area (semi-transparent) is.
    So size it, so the entire area covers the portion you want to repeat.
    Drag it over your frames.
    Then click "sync" in the GUI Frame, which has the box then work from any client.

    Then Save... and Auto (default) is what you want to save as.
    By saving as auto, it will automatically load when you start IS Boxer in the future.
    If you save as anything else, you'll have to manually start it each time.

    I use repeater regions for more then heals.
    I have one over the Jamba Item box, and set that to display on all toons, not just the master.
    I also have one over my hearthstone on a toolbar, so each toon can hearth via a mouse click.
    A ton of uses for them.

    Here's a video, by Tovya: http://www.youtube.com/watch?v=Msjyi...layer_embedded
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  4. #14

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    BC content isn't talked about much on these forums anymore, but with some careful searching, you can find multiboxer applicable info for dealing with all BC encounters.

    The only few that stand out in my mind are:
    Underbog - The Black Stalker - DON'T EVEN BOTHER - his proximity AE and floating shit make this encounter a nightmare, even if you park your toons under a mushroom.
    Actually, Underbog all in all is not very boxer friendly. The first boss can be dealt with by constantly moving around and using instant casts. The Hunter and his Bear are extremely annoying. Your team get's slept and the bear chargings around like crazy interrupting casts and knocking players back.

    Auchenai Crypts - Shirrak the Dead Watcher (First boss) - FORGET ABOUT IT - Melee range bleed AE which WILL kill your alts fast, a long range persistant casting speed slowing component (stronger the closer you are, causing spells to take up to 3x as long to cast). If you think you can park at long range and be all good, note that he will pull your group into him periodically, causing your group to receive the Bleed AE and the full effects of the cast slow. If this isn't enough, he also randomly throws bombs out that AE your alts for massive damage. Nightmare.

    If you are just trying to burn through BC by instancing, I recommend:
    Ramps, Slave Pens, Mana Tombs and Sethekk Halls (Last Boss - must read guide).
    "For God's sake, don't stand there at 30 yards trying to cast a spell, he will melt your face period."

    Lokked

  5. #15
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    Underbog is excellent for boosting in, with a half geared 80th.

    Generally move here after the slaves ding 60th in Ramparts.
    Or take them for a Blood Furnace run first, if you want to finish that quest.

    But boosting and running your team through things, are two different things.

    People have successfully cleared every BC 5-man instance, both normal and heroic modes.
    You just have to decide if its a goal that you will do, or if they're a means to an end (level 80).
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  6. #16

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    I ran them through again last night.

    Slave pens went very quickly, no issues, with the new macro for my priest to wand the totems made that fight much quicker .

    Underbog, went much faster, no deaths until the final guy, though that one wasn't pretty ,
    The guy with the mushrooms went okay would move, cast a round of spells, move cast a round of spells. Not sure if it would have been as easy with an at lvl healer though.

    The final guy...
    I kept trying to get everyone together wondering why they weren't forming up, by 30% in just the pali and priest were alive and took down the mob. All the little uns corpses were spread all over, one was even outside the room. Guess he just floated out. But I can see that fight just isn't MB friendly.

    I wonder if I was quick with dispel magic if I could stop the levitate.

    At any rate, I'm glad to hear that others feel that fight isn't MB friendly.

    I'm going through them for a change of pace from quests, get some exp and gear and to do each one 1 for achievements. I figure the more boss fights I see , the easier time I will have in wrath zones.

    Thanks for the list of other instances that are a bit easier to MB.

    T

  7. #17

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    Ran through mana tombs several times last night, after the first time through , went really fast. Did the Crypts after just to see, and made it through but only because I had my lvl 80 priest blasting holy nova for healing.

    Approaching 65 on the little uns (pali just hit 68 in last runthrough), so I figure time to blast some easy quests out in the forest today.

    My other goal is to install and figure out Jamba.

    really looking forward to Wrath stuff.

    Question on dps'ers.

    I find my shamans /mage seem to hover around 500-600 dps right now, is that somewhat reasonable at 65? Mage did take a boost when I got Arcane B(something) at 64. If the fight goes on long enough he seems to be able to out pace the shamans often.

  8. #18

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    Thought I would post an update and have a few more questions.

    My team is now
    Pali 69
    shamanx2 mage 67
    Priest (still 80 .

    Cleared hmm (the caverns of time , Durnholde?) a couple times.
    First time through lost the mage on the dragon due to lame positioning.
    Second time all was well.

    Next up Sethick halls (spelling) probably grind on this a bit then head off to Nagrand.

    Started using Jamba, and while I haven't done any special settings at all, what a big help, forming up, selling, repairing etc. all much easier.

    Questions:
    1) When running 2x shamans what totems should I be using. I realize for special fights swapping in resistance totems etc. but in general? right now I pretty much try to have one of each of the main totems.

    For example do 2 tremor totems break fear faster. what about 2x grounding? Do the healing stream totems stack?
    (Figured it is time to develop a couple of sets (general, survivability etc).
    Any good links to Shaman boxing stuff?

    Thinking ahead to tougher instances when my priest isn't so uber,

    2) Currently I'm mostly Disc with a bit of holy, is this what most folks run with? Would a Holy be better for AoE healing?

    3) Renew, currently I don't use/need this because I really don't do much healing (with 80 priest) Would it be useful to get a macro set up, to get a renew on everyone. Or do most find it is mostly a MT thing?


    Thanks as always for the great advice/help I have received.

    T

  9. #19
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    Sethekk, not that the spelling totally matters.


    Totems... predominantly a caster team...

    Have both shammies drop Totem of Wrath, if you have it glyphed, the spell power boost is quite nice.
    Then have only one use ToW in the stomp macro (where you drop 4 totems at once).
    If you are not Glyphed ToW, then disregard this part, and go right to the totems.

    Fire: Totem of Wrath + Frost Resistance Totem or Searing Totem or Fire Elemental (especially if you glyph it to a 5 minute recast delay).
    Water: 1x Healing Stream, 1x Mana Stream (or 2x Healing). Go 2x Cleansing, any time there are Disease/Poison mobs.
    Air: 1x Wrath of Air, 1x Grounding.
    Earth: I'd probably just stagger Tremors, drop one then the other about 1.5 seconds later.

    You can stagger totems by putting "Call of the Ancestors" or whichever 4x totems at once option you use into a castsequence.

    Shm A) /castsequence reset=8 Call of the Ancestors,,,,,,Null
    Shm B) /castsequence reset=8 ,,,,,,Call of the Ancestors,Null

    Adjust commas, for 1.5 second delay between the two, when you spam it.


    Healing Stream will stack.
    Cleanse will remove 2x the debuffs.
    Mana Spring will not stack.

    Tremor staggered, breaks fear/sleep/charm quicker.

    Multiple groundings absorbs more spells.




    I'd definitely stay Disc over Holy.
    Not that Holy is a bad route, but I prefer Disc.

    Penance is an instant cast, which gives you an amazing "twitch" heal.
    It should pulse at 0 seconds (when you press the key), 1 second and 2 seconds.
    Even if a mob is pounding on you, and you lose the last pulse, it's more mana efficient then Greater Heal.
    Every other direct heal has a cast time, this is instant.

    Flash Heal, from a Disc Healer is a very strong heal.
    I use /castsequence reset=7 Penance, Flash Heal, Flash Heal, Flash Heal.

    Renew is strong and PW: Shield is strong.
    You get massive haste after a PW: Shield, and it absorbs a lot.
    And your party/raid has damage reduction after you Shield anyone.

    Pain Suppression is amazing.
    You can Power Infusion yourself, or your top DPS caster.
    Other toys like Divine Aegis are fun.

    Holy Nova spam, and/or /castsequence Inner Focus, Prayer of Healing, will be good for AoE heals.
    Holy gets one extra AoE heal, but these two are plenty.
    Especially with 2x Healing Stream Totems, if you need the supplemental heals.



    Renew is basically a.... this toon is down a bit, but not taking any direct damage now.
    This will top him/her up.
    It is the same as the Healing Stream Totems.

    Instance casts are strong as a Disc, and you have amazing mana efficiency.
    It doesn't hurt to use it, and you can use it while mobile.

    If you want a target party, go with:
    /targetparty
    /cast Renew
    (This will never Renew the Priest unfortunately, but will cycle through the other toons).
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  10. #20
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    Quote Originally Posted by Ualaa View Post
    If you are using Focus, as your assist, the syntax will be:


    #show SpellName
    /assist [target=focus]
    /cast [help] Spell; [help, target=targettarget] Spell; [target=Focus] Spell
    Just wanted to point out there's a much shorter way to do this. Namely:

    Code:
    /cast [target=focustarget,help] [target=focus] Heal
    Assuming your tank (paladin for you) is your focus, as I believe you said it was, this macro will heal your tank's target if it's friendly (meaning you are targeting one of your other toons), otherwise, it will heal the tank.

    Probably not a big deal for this macro, but I wanted to point out the shortcuts because later you will probably have macros that are running up on the 255 char limit so it's important to cut some corners.
    No matter where you go, there you are.

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