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  1. #1

    Default Mixed team with existing chars or start new?

    Been away from WoW for a while, and thinking about returning and give 5box a try. I've tried 3box shamans in tbc, but only got up lvl 20ish. I have 2 accts with several lvl 80 chars with ilvl200-226 gears.
    <Account 1>
    pally (dps/heal gear), warrior (tank/dps gear), shaman (ele), warlock
    <Account 2>
    dk (dps gear), druid (moonkin gear)

    I'm looking for a "easy and relax" approach, so from what I've read, pally tank + druid heal + ele shaman + warlock + warrior dps ? How hard would it be to operate this setup and how well would it fare in heroics ?

    Or should I just start with a new team?

    Thanks for any comment/suggestions.

    Oh and it's mainly for pve
    Last edited by killkat : 01-01-2010 at 01:05 AM

  2. #2

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    The setup you suggest doesn't look like an easy / relaxed setup to me. Melee mixed up with ranged spell dps is probably one of the harder combo's. The most straight forward combo is for me pally tank + 4 ele shaman (one dual resto spec). You basically only need 1 spam button to do everything at once (heal, tank, dps).

    If you are going 5 box, why not make use of RAF and go for 1 or more new teams? Ualaa has posted very useful info in many of his posts on this board. When you have a prot warrior/pally you can boost a team from 0 to 60 in a day/weekend. If you boost another team from 0 to 30, you can use your first team to grant levels to your 2nd, so you end up with 2 teams at 60.

    Just check the sticky threads, there should be a RAF topic which covers this in detail.
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  3. #3

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    I use a mix of ranged and melee DPS, it's really not that bad seeing as healers are "ranged" anyway. It's just a matter of either putting a /follow tank macro in your pull slot on the melee DPS, or not having them break follow when you "drop off" the healer and ranged.

    I don't know about the warrior, though, I'd probably use the DK instead since they can just bring so much more to the table.
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  4. #4

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    Thanks for the info. I suspected my existing chars won't make an easy setup. Also I wont be able to use RAF, I have the accounts already, but only 2 accounts have lvl 80 chars.

  5. #5

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    Quote Originally Posted by Khatovar View Post
    I don't know about the warrior, though, I'd probably use the DK instead since they can just bring so much more to the table.
    Would DK be harder to manage with rune CD to watch for?

  6. #6
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    Quote Originally Posted by killkat View Post
    <Account 1>
    pally (dps/heal gear), warrior (tank/dps gear), shaman (ele), warlock
    <Account 2>
    dk (dps gear), druid (moonkin gear)
    You have two accounts, and plan on five boxing, which means three additional accounts.

    Might as well RAF, since you'll be doing new accounts anyway.
    I would RAF Link, from Account 2 (purely because of fewer toons then Account 1).

    If you will RAF several sets, link them like this:
    2 -- 3 -- 4 -- 5

    If you will only RAF the minimal number of toons, to make a team:
    2 -- 3
    2 -- 4
    And RAF 5, from one of 2, 3, or 4.

    This lets you boost with a geared tank (Pally or Warrior).

    I'd probably do 3 to 4 sets of new toons, but that is up to you.
    In addition to the toons you need for your PvE team, consider...
    - An all caster team.
    - An all melee team (DK + 4x Rets is popular).
    - Another team, of anything that sounds interesting... boosting an even number of (sets of) toons, is good for cascading granted levels.

    1-60 will be very fast with a booster.
    01-10 Questing with booster in party to slaughter everything quickly.
    11-20 (Horde) Shadowfang Keep
    11-16 (Alliance) Deadmines
    16-20 (Alliance) Stockades
    20-45 Scarlet Monastery
    45-55 Stratholme (Locked Gate) or Scholomance
    55-60 Ramparts.

    For easy mode, PvE, you'll want to end up with:
    -- Paladin (Tank)
    -- Warlock (DPS)
    -- Shaman 1 (DPS + Heals)
    -- Shaman 2 (DPS + Heals)
    -- Shaman 3 (DPS + Heals)
    You only need the one spec (Elemental) on the shammies; three can handle heals easily.

    If you're willing to do character transfers, after RAF I'd:
    a) move the Shammy from Account 1 to Account 3, 4, or 5.
    b) move the Warlock from Account 1 to a different account from the Shammy.

    Which would mean leveling at least two shammies, across accounts 2-5.

    If you're not willing to do character transfers, then you'll want three shammies and a warlock as your first boosted team.
    Or consider the Boomkin (Account 2) instead of the warlock on the team; they require you to manage Eclipse procs, which is an extra thing to track, but either Boomkin or Warlock gets you the 13% spell power boost.
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  7. #7

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    Ualaa, thank you for the very detailed info. Unfortunately, I forgot to mention in the original post that I can not use RAF as I have all 5 accounts already, but only 2 accounts with lvl80 chars, and the other 3 contains lvl70 or less chars with redundant classes (or classes I dont plan to use, eg. rogue).

    My options are either to transfer existing chars to the other accounts, or leveling a new team. I want to find out is it possible to make an "easy and relaxed" setup with my existing chars, I don't want to transfer the chars and then find out they dont really work very well together. If it's going to take alot more work and cause alot more headache, I'd rather just go leveling a new team.

    cheers

  8. #8

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    Quote Originally Posted by killkat View Post
    Would DK be harder to manage with rune CD to watch for?
    There's threads around about various DK sequences. And you can take a look at a sample Unholy Macro Sequence. I think there's a lot more information in the threads here about DK {both DPS and tanking} than Warriors. Check this subforum and the PvP forum {a number of people doing DKs in Arena} .
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  9. #9
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    Well, I'd say the easiest team for 5-man progression through heroics is:

    Prot Paladin tank.
    - Uses the mashable 96969 macro, which is good for both single and aoe threat.
    - Has Kings, which is good for all casters, or optionally Wisdom if you don't use a Mana Totem.

    One of: Warlock or Boomkin.
    - Adds either MotW + Thorns + B.Rez or Imp Sta + Soul Stone + Healthstone + Summon.
    - Adds 13% spell power to the casters on the team.
    - I think a Boomkin brings more, but a Warlock is much easier in play (nothing to manage but dps).

    And then go with 3x Shaman.
    - Gets you strong ranged DPS.
    - Covers every totem you'll want.
    - 3x Elemental, can heal anything you'll do as a 5-man group.

    3x Shaman's means boosting 2x Shammies to join the others.
    You could go with 1x shammy boosted, and add the boomkin to the team.
    It is still an all caster team, and a lot of caster buffs.

    A trick to consider too...
    You can purchase World of Warcraft (classic game, not a battlechest).
    And then RAF link from an existing (keeper) account to a (disposable) basic account.
    Do this with one or two accounts, depending on the number of toons you want to boost, to join your existing group.
    The disposable accounts can be humans or orcs, it doesn't matter.
    All that counts, is they're close to the level of the toon you are boosting, and are grouped and RAF linked etc.
    It will cut 1-60 into 1/3rd the normal time, but cost a few bucks.
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  10. #10

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    Thanks for everyone's help, I think I've got a good grasp on the situation now, I'll go with the tank+3x shamans+1 approach.

    One more question, how does tank+ 4x dps deal with healing? Do you assign one of the shamans to heal as needed or is there some system for this? I remember Heroics not being THAT easy to heal through when I last played, specially for newly dinged lvl80s.

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