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  1. #1

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    In addition to what Thinus said, if you have a dedicated healer, park him on the tank for the first boss and the adds. The adds will go directly to the healer and this makes picking up the adds with the tank oh so much easier. The trash, make sure to face all mobs away from the group, especially the poison spitting one. This keeps only the tank poison sprayed. I can't see your tank class at the moment (at work), but keeping the group close enough to break the web wraps from Aoe damage from Consecrate, shock wave, or swipe, makes life easier too.

    On the way to the second boss, park your group at the end of the ramp in the middle, but not on the circle platform. Put your tank on the edge of the circle platform and tank the groups there. This makes all the mobs that spawn in addition to the 3 mob pulls congregate into one area and pulls your group out of Line of sight for the caster mobs. Wait for the boss to finish killing her adds then bring the group down into the open. Your going to have to move alot to stay out of the poison cloud.

    Anub was a little tricky. When you get to his platform, there is enough room to park your group in a semi circle around edge of the platform. Have your 4 spaced far enough apart so only one eats ground spikes when he submerges. Have your group faced so they have line of sight of the boss and the adds that come down the ramp. Tank Anub on the far side and face him away to avoid getting "pound" on the rest of the group, then pick up the adds as they spawn when he submerges. Your druid will be busy curing poisons on Anub's second and subsequent submerges because of the poison spitting mobs. Good luck.
    Last edited by Rhod : 12-29-2009 at 12:11 PM
    Owachi (Druid), Rhodrage(Paladin), Tenitis (Warlock), Rhodigan (Mage), Vhoden (Shaman)

  2. #2

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    Sorry to necro-post...

    I'm having a really hard time with Hadronox - 5 paladins (1x prot, 4x ret) on normal at level 73. I think it's the running around that gets me - it's REALLY hard to see if anyone is standing in the poison cloud, and of course there's always that 1-2 second lag between the tank moving and the followers moving to get everyone out of the way.

    Anyone have any ideas on how to handle it with 5 paladins?

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