Close
Page 1 of 2 1 2 LastLast
Showing results 1 to 10 of 19
  1. #1

    Default 1 DK + 4 Rets Quite possibly the most fun I've ever had in WoW

    So my team is up to lvl 63, which isn't that amazing. What is amazing though is tearing through pretty much everything like it's nobodies business.

    I gotta say Shamans are still amazing, so is basically every class out there for that matter, but I have never truly been able to cut through mobs / pvp as smooth and mobile as this team offers. Everything is pristine!

    I have great ambitions for this team, it's causing me to play WoW a LOT more than I was. The potential of the team has already been shown, seeing it in action though is by far and away a unique experience. It almost feels dirty how powerful this combination becomes.

    The time has come to... PUSH THE BUTTON! Galvanize!

    That's all
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  2. #2

    Default

    Gratz, I am working on making a melee team once I get all of the BoA gear ready but I am not quite sure what to do.

    Since my main team is a pally + 4x shaman team I am debating using a prot warrior as the lead toon on the new team with 4x rets backing it up so once they get to 80 i'll have 5x pallys to play with with a prot warrior to play with and gear on the side.

    For pvp the prot warrior may be good with the interrupts and stuns but I wont be able to charge a lot since the pallys may have problems following.

    A tank speced DK may be better though since I could pull the targets to the group instead and depending on spec AMZ may be helpful in some instances.

    Another option for me would be to do an all DK blood spec cleave team but the tought of doing the starting quests again for them is slightly annoying, and of course having no rez is a killer. :'(

  3. #3

    Default

    What is the benefit of the dk ? (death grip mob to the midle of the rets ?) how much better than 5 pallies ? What spec is your DK ?
    2,3,5 boxing wow with Wow Open Box and MAMA, give them a try!
    (was 8 Boxing Wow with HotKeyNet and ISBoxer)
    Was streaming on twitch.tv/MooreaTv

  4. #4

    Default

    You can 'sort of' bypass the no-rez by leveling them all as Engineers and using the 'Gnomish Army Knife'
    The Crystal Dawn - Alliance - Khaz'Goroth - US
    Holy Priest (80) : Demonology Warlock (80) : Frost Death Knight (80)
    Protection Paladin (80) : Elemental Shaman (80) : Arcane Mage (80)
    Combat Rogue (80) : Cat Druid (80) : Elemental Shaman (80)

    Restoration Druid (72) : Elemental Shaman (70) : Discipline Priest (67)
    Beast Mastery Hunter (71) : Combat Rogue (74)


  5. #5

    Default

    DK is spec'd Blood/ Frost.

    Outside of the PvP aspect for PvE you get a Strength buff that is always up, 10% AP bonus and 20% melee haste. Paladins pretty much cap out on viable buffs at 3 of them.
    Also Path of Frost for instant group water walking has proven very useful.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  6. #6

    Default

    Glad to see veterans finding new ways to play the old game. If anybody can take the melee teams to a new height, it would probably be u lol.

  7. #7

    Default

    My x5 paladins are 60 and waiting for RAF debuff to pass in a few days so I can transfer them to my normal accounts. My DK is 67. I can't wait to try this combo out. I spent this week leaning to play my DK better.
    "My dogs could roll heroics with how a lot of you play."
    - Fursphere 2010




  8. #8

    Default

    Quote Originally Posted by Gorkette View Post
    You can 'sort of' bypass the no-rez by leveling them all as Engineers and using the 'Gnomish Army Knife'
    ret = ret paladin = haz rez
    2,3,5 boxing wow with Wow Open Box and MAMA, give them a try!
    (was 8 Boxing Wow with HotKeyNet and ISBoxer)
    Was streaming on twitch.tv/MooreaTv

  9. #9

    Default

    The "cut past mobs like butter "effect that Pal+Dk combos have is addicting! Mine are still sitting at 75, quests are more or less run through enemy's and they explode. Take it all the way!
    The Guild of ME? <--Armory
    4 x Mage 80
    1 x Pally + 4 x Shammy 80
    5 x Druid 80
    2 x Pally + 3 x DK 76
    4 x Pally 65
    4 x Locks 60

  10. #10

    Default

    I don't know anything about ret paladins. How do you heal your group with the 4 rets?
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •