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  1. #11

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    Quote Originally Posted by Multibocks View Post
    Eh I still wipe with only one disperse. Now he throws more of those lightning balls that F*ck your guys up something fierce. Im not sure its that much easier. It still requires a crap ton of defensive cooldowns.

    edit: this is with melee group. Caster group this guy is cake now.

    I do the same for this guy that I do with Skadi. Max range between tank and healer, on disperse, send the melee guys to run to the healer. If the disperse is still going when they get to the healer, strafe a bit {since melee and the tank are facing the healer, they will strafe in opposite directions} and call the DPS back to my tank
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  2. #12

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    oh you have a healer with your melee. That makes it a ton easier =)

    I run 4 rets and a DK tank. There is no dedicated healer, I actually find disperse easy to avoid. It's the lightning balls that kill my team. For disperse, as soon as he starts casting I just run off with them in tow and they dont take damage.

  3. #13

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    Yup. I just did the first two bosses on Heroic - the trash pulls take more effort. The NyQuil is kicking in, so I called it in the Hall Of Watchers, I just do not look forward to the trash before Lokan while medicated.

    Mage is doing 3k in there, boomer and lock are doing 1.8k. Have to heal more, but I finished both bosses with 50% mana. Forgot I had to run through the slag, that was fun...not.

    Oh - got the achievement on the General, "Lightining Struck".

    Will do my best to clear it tomorrow.

    Did I mention I HATE slag?
    Prot Pally • Destro Lock • Holy Priest • Boomkin • Arcane Mage

    Heroic Bosses Down: Moorabi • Kologorn • Ormorock • Prince Keleseth • Eck

  4. #14

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    Quote Originally Posted by Gadzooks View Post
    Did I mention I HATE slag?
    I run through with the pally aggroing and then park the team at the top of the stairs and the pally runs straight on to the wall. I just DPS the slag down 1 at a time from there.
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  5. #15

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    Quote Originally Posted by thinus View Post
    I run through with the pally aggroing and then park the team at the top of the stairs and the pally runs straight on to the wall. I just DPS the slag down 1 at a time from there.
    That's pretty much what I ended up doing - I ran in and started whacking them, remembered how it works, ran out, cleared what I pulled, ran through and up the stairs, cleared them at the top. It's actually a really cool idea, dungeon design-wise, it's just annoying when you forget about it. Arcatraz had that one room with the mutants that was like that.
    Prot Pally • Destro Lock • Holy Priest • Boomkin • Arcane Mage

    Heroic Bosses Down: Moorabi • Kologorn • Ormorock • Prince Keleseth • Eck

  6. #16

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    Quote Originally Posted by Multibocks View Post
    oh you have a healer with your melee. That makes it a ton easier =)

    I run 4 rets and a DK tank. There is no dedicated healer, I actually find disperse easy to avoid. It's the lightning balls that kill my team. For disperse, as soon as he starts casting I just run off with them in tow and they dont take damage.

    I heard ret pallies had healing spells? truth?




    /taunts and runs away.

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