I found something interesting today. I was able to beat the Forgemaster on my first try. After a bad pull in which I pulled all the adds as well as Forgemaster, i ran my team down the steps and down the path that i had just cleared thinking it would reset the encounter. It didnt reset the encounter, but it did increase the distance he had to run to get me after his visits to his forge. This extra time couple with frost resistance and spamming a lot of chain heals allowed me to down him the first try.
I will expermiment a little more by parking my toons far away, and using bubble on the long pull. Anyhow, just thought I would share what worked for me.
Connect With Us