AB with 3 boxers can work. But you just need to adapt fast and a lot. And be able to take on a big group of alliance. If you got 2 boxers there's no problem really. Let one defend Blacksmith and roam around a bit. The second can help the others cap bases. I don't think you'll be able to 5 cap easily though. Maybe if you can succesfully rush all 3 bases and keep all alliance at their Stables it could work very good, but that won't be easy.
WSG. Avoid it imo. WSG is mostly about mobility, running a flag or chasing it. It's to easy for the alliance to just CC a slave for who you'll have to wait or leave him/her behind. (asuming trinket on CD etc.) Possibly, if you can group 2 quadboxers with 2 skilled dpsers you could make it work. One boxer gets the flag and escorts it to his base, assisted by others if needed. Then the other boxer + he 2 dpsers go to offense and nuke the enemy FC down asap. Quadboxer works best i think, 5 is to much.
EOTS works fine. Secure 2 bases and a third can cap flag or get a third base or w/e.
AV. Haven't done a lot of AV with multiple boxers, but i think the more you spread out the better. Half go offense, half defense. Just recap IB and TP while the offense makes sure they keep IW and SH B + base.
SOTA, baaad if you ask me. I hate it, can't see it work any better with 2 boxers then with 1. Defending will be fun, but offense a nightmare.
Overall my opinion is that a person who boxes 4 is more usefull then 5 in most cases. For WSG even 3 instead of 4. Since you take up less spots which is good for obvious reasons. No offense whatsoever, just my thoughts

Connect With Us