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  1. #11

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    lol, I thought it was me just sucking.

  2. #12

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    I've felt like agro range has gone through the roof. More than I few times I moved to set up in a location that seemed well out of my normal agro range, only to have stationary mobs start screaming "That's far enough!!!" I also feel like I'm bleeding mana on my tank lately. But it's probably just me and I'll get used to it.

    Actually, maybe it's not me, maybe it's that bug :
    Ghostcrawler -
    There is a known bug that was introduced in 3.3 that can cause tanked mobs to move around in unpredictable and frustrating ways. A fix is incoming.
    Seems there's no fix in yet? Or there is and it sucks? *shrug*
    Last edited by Khatovar : 12-18-2009 at 12:52 AM
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  3. #13

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    "Server restart in 10 minutes". Lets hope it's a fix for this issue. Read through that tread khatovar mentioned and i feel much better now hahaha. Just dingend 80 and tried my first instances and took several wipes because i lost agro and mobs ran all over the place. I went to ramparts today to get my 60 alts some gear, and even lost aggro there.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  4. #14

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    I kept a close eye on Omen last night when I was farming some badges and 90% of the time my tank was 50% ahead in aggro over my dps but I was still losing mobs who would run at my toons, very frustrating. Luckily my druid healer can take a few hits and so it did not cause a wipe.

  5. #15

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    Agreed. My pally tank was losing aggro at random points while doing HCOS last night to zombie mobs... they usually just die on contact with my consecrate. It really looks strange to see a ton of those Target change or whatever that alert is when aggro switches targets and one of my rets is now taking heavy damage..

  6. #16

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    That's really odd. I am not experiencing any threat issues. I wonder if its because my dps/healer toons are in quest greens and blues while my tank has purple gear... Omen tells me my tank has all aggro... hmmm...
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  7. #17

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    I saw some odd agro srtuff last night in HPoS, then the world server crapped out, and magically the instance mobs starting behaving normally. I guess the mobs get easily pissed off when there are too many people playing the game? Which is odd becuase server lag never seemed to influence odd instance mob interaction (except lag spikes in ToC) but it seems more widespread with the cross realm dungeons, oh wait did I just suggest that Blizzard introduced something that was not load tested propoerly before going into production? Nah that never happens... I will say that if your lucky enough to have a world server crash on you while your in an instance its a great thing with the insta-port LFD tool!

  8. #18

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    No real problem to keep aggro with my pally, but we've got another problem since 3.3:
    The jousting in HToC is next to impossible. We tried it 3 times and got wasted rather fast. Trash is as normal but the 3 nameds keep charging our toons left and right, we can't swap mounts as fast as they keep damaging us. Well, my main team doesn't need any more HToC drops, but a once fast and easy heroic is now a 15 dungeon deserter debuff cause it's just not worth the trouble...

  9. #19

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    Quote Originally Posted by Klesh View Post
    No real problem to keep aggro with my pally, but we've got another problem since 3.3:
    The jousting in HToC is next to impossible. We tried it 3 times and got wasted rather fast. Trash is as normal but the 3 nameds keep charging our toons left and right, we can't swap mounts as fast as they keep damaging us. Well, my main team doesn't need any more HToC drops, but a once fast and easy heroic is now a 15 dungeon deserter debuff cause it's just not worth the trouble...
    Ah yes, I had that happen to me on one of my random heroic rolls. I chalked it up to playing ToC in the evening which was always a no-no prior to the 3.3 patch due to lag spikes. Now that you mention it the agro did seem to swap very quickly, and I lost inidividual toon mounts faster than 3.2 play. Now that my main team is done with badges except the daily 2 frost, I would skip HToC, it's not worth the potential repair bill and wasted time associated with a crappy game mechanic that I have seen more than enough of.

  10. #20

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    Okay, good, it's not just me.

    Last week I did'nt have a lot of time to play, but I bought a serious upgrade for my Pally, the razorplate, and went back to farming BC dungeons for drops and DEs - and aggro was all over the place. Luckily it's trivial in BC content to deal with, but it was *very* odd for bosses to jump off the pally and run to my lowest DPS.

    Then, I went to farm Moorabi like I have been for a long time - I can watch TV doing it, and not only did I lose aggro on him, and that has NEVER happened, my team was getting hit for tons - before 3.3 I could do Moorabi and finish at 100% health on everyone, this time, I was below 50% on everyone.

    I finally got my first pieces of badge gear, everyone got their belts, except the priest, who got gloves. Woo!

    But if the mechanics have changed, this is gonna suck, I was struggling to finish a heroic, this will make it harder. I may have to pug my characters to get badges, which is not really something I'm interested in.

    Gonna run Gundrak tonight, see what's up. If it's back to normal, cool, if not...I think that's it for me, for now.
    Prot Pally • Destro Lock • Holy Priest • Boomkin • Arcane Mage

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