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  1. #1
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Ellay View Post
    Very silly change.

    Either the above mentioned GM is going to retract his/her statement as being uninformed or EQ2 is going to lose a massive amount of subscriptions.
    % wise I'd guess EQ and EQ2 are the most boxed mmo's out there. Of course more people box WoW but if you take it from an overall % of players, EQ2 has way too much to lose on enforcing this policy. On top of that coming from a game that allows you to macro all your abilities into 1 button if you wanted to and just spam it.
    Sony won't bat an eye. They have far too many other "primary" gaming markets to care about the "vanishingly small" percentage that their MMOs make up, IMO.
    Now playing: WoW (Garona)

  2. #2

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    This is just stupid. As I said in my other post, EQ2 can’t afford to lose a significant portion of their player-base. If this is the hill they want to die on, then I guess we boxers don’t have any choice. I’m not going to jump through ridiculous hoops and get carpal-tunnel spamming keys hundreds of times per minute just to get around this ridiculous arbitrary decision.

    I think I’ll just continue to play the way I am today – with ISBoxer broadcasting keys. I don’t PvP EVER – and am running around zones which are almost completely empty (which might suggest to SOE that they shouldn’t go out of their way to drive paying customers like me away). So if someone reports me, or if after all this time they decide to start cracking down on this sort of thing by actively hunting down people doing it, well I guess my days with EQ2 are over. I certainly won’t be buying their expansion unless they publicly reverse this position. However, as others have stated, SOE is generally their own worst enemy so I don’t expect them to do anything that prudent.

    This is where PvP gets in the way of a game which was NEVER intended to support it. The game was never built around PvP; it was never balanced around it. You can’t balance classes for PvP and yet make them interesting to play in PvE (see WoW). And yet because people complain about an unfair advantage, this sort of things happens.

  3. #3

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    Quote Originally Posted by Captive2 View Post
    This is where PvP gets in the way of a game which was NEVER intended to support it. The game was never built around PvP; it was never balanced around it. You can’t balance classes for PvP and yet make them interesting to play in PvE (see WoW). And yet because people complain about an unfair advantage, this sort of things happens.
    It's a fault/attitude of the PvP junkies, who complain if another class gets one more dps than they do, and wage campaigns on forums about it, because another class is OP vs. theirs.

    Look at how rogues are treated in WoW - they're not especially OP in any way, if you know your class, and know how rogues work, but the forums are littered with "OMG NERF ROUGES".

    PvP attracts a certain kind of player, the same ones who play ContraStrike on XBox live, and spend all day spewing racial slurs and offensive comments at everyone - the "hur hur" crowd, as I like to call them. They discovered WoW during BC, and brought all their friends.

    They're pretty much anywhere you go, now. Luckily, the general consensus within the WoW community is that MBers are fine, stop crying. I doubt the current leadership of WoW will change their stance, they understand MBing, know we don't exploit, and try to not annoy/interfere/cheat other players.
    Prot Pally • Destro Lock • Holy Priest • Boomkin • Arcane Mage

    Heroic Bosses Down: Moorabi • Kologorn • Ormorock • Prince Keleseth • Eck

  4. #4

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    This bums me out! I consider ( or did ) EQ2 my secondary MMO. I have 6 accounts there and I play it when there are gaps in WoW content. I am already maxed out on triumph badge gear in WoW. I can log on and knock out the frost badge random in less than an hour. It wont be long before i have a few hundred K in gold and items. That is when i find it hard to log in, so I play EQ2 until new content comes out.

    SOE benefits from people like me, even though we do not maintain active subscriptions indefinitely. The two to three months a year I play 6 accounts = more than a single account who plays all year.

    I do not see how it is an "unfair advantage" over 6 individual players. There is a lot of instanced content that is much more difficult, if not impossible, to BOX that 6 players could do very easy. The ONLY advantage ( and not unfair ) is that a boxer does not have to waste hours waiting for groups, and they PAY for that privilege. That is not any more unfair than taking a car to work over walking. You can afford it so that makes it unfair?
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

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