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  1. #21
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    Switch your first judgement to wisdom.
    You won't have enough characters to judge wisdom twice, if you have a reset condition. And you will want a reset condition.

    I use a click macro, to call my 96969 macro.
    Basically, if I press the click macro with the ALT key held, it stops the macro.
    Which is useful for having the shammies nuke something at range, which will die before it closes to melee.
    Without the Paladin casting Holy Shield.
    Plus it gives enough characters to include a /startattack line, and/or /use 13 and /use 14 for trinkets.

    You want the talent which refreshes Divine Plea, on a melee hit.
    From the time you click it, it should be up for the entire fight.
    And probably is available for the next fight.

    You don't want the talent which reduces opponents attack speed.
    You'd rather they hit at normal speed, which is extra damage taken on your part.
    Similarly, don't glyph Divine Plea as that reduces damage taken by 3%.

    You do want 2/2 Spiritual Attunement, for mana received based on healing received.
    Possibly consider the glyph for Spiritual Attunement, depending on your mana issues.

    I find I'm often mana deprived the most, with single pull after single pull.
    With a lot of trash mobs, I am blocking so much, my Blessing of Sanctuary gives me a ton of mana.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
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    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  2. #22
    Member Fursphere's Avatar
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    Quote Originally Posted by Asuka View Post
    That and I tank in a dress.
    This is a valid strategy actually. Take off some of your high end gear (piece or two) and you'll get hit harder, which will help with mana regeneration.

    Tanking in an actual dress - literally - is pro though. Only the most advanced crazies should try this.
    (screenshot or it didn't happen!)
    -Legion of Boom Founder-
    -Retired-

  3. #23
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    Quote Originally Posted by Fursphere View Post
    As your gear gets better, older content (heroics) - you're going to have mana problems. thats just how it works. (same for warriors and bears with rage).

    solution? pull bigger packs

    I assume shamen have the AOE dmg output needed for said bigger packs?
    to bad in HoR you can only pull a certain number of packs =(
    Earth,Winde,Fire,Water,Heart
    5 Box Shaman Team.
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    Castiel DK
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  4. #24
    Member Fursphere's Avatar
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    Well, HoR is current content - so you need to take this one carefully.

    And if you're asking about Shaman having AoE..... /facepalm - seriously, do a little research on your own.
    -Legion of Boom Founder-
    -Retired-

  5. #25

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    /castsequence reset=9 Holy Shield,Hammer of the Righteous,Judgement of Wisdom,Shield of Righteousness,Consecration,Hammer of the Righteous,Holy Shield,Shield of Righteousness,Judgement of Wisdom,Hammer of the Righteous,Consecration,Shield of Righteousness

    full 969 rotation macro under 255 characters with reset using wisdom. Been using this for a long time, pulled it from my WTF file. But yea, I use a /click too for adding /startattack, trinket use, conditional targeting like the chaotic rifts and disabling the error noise.

  6. #26
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    Quote Originally Posted by Ualaa View Post
    Switch your first judgement to wisdom.
    You won't have enough characters to judge wisdom twice, if you have a reset condition. And you will want a reset condition.

    I use a click macro, to call my 96969 macro.
    Basically, if I press the click macro with the ALT key held, it stops the macro.
    Which is useful for having the shammies nuke something at range, which will die before it closes to melee.
    Without the Paladin casting Holy Shield.
    Plus it gives enough characters to include a /startattack line, and/or /use 13 and /use 14 for trinkets.

    You want the talent which refreshes Divine Plea, on a melee hit.
    From the time you click it, it should be up for the entire fight.
    And probably is available for the next fight.

    You don't want the talent which reduces opponents attack speed.
    You'd rather they hit at normal speed, which is extra damage taken on your part.
    Similarly, don't glyph Divine Plea as that reduces damage taken by 3%.

    You do want 2/2 Spiritual Attunement, for mana received based on healing received.
    Possibly consider the glyph for Spiritual Attunement, depending on your mana issues.

    I find I'm often mana deprived the most, with single pull after single pull.
    With a lot of trash mobs, I am blocking so much, my Blessing of Sanctuary gives me a ton of mana.
    Hey Ualaa I basically copied everything you did from the 96969 macro to the shaman setup.
    What talent reduces attack speed? I have the one that reduces attack power

    I was under the impression that the glyph of divine plea was really needed as the 3% really adds to the medigation
    I am however going to take off the bonus to attack power and put those points in benediction and Im wondering if Pursuit of justice is really worth it as I dont get disarmed ever...

    http://www.wowhead.com/?talent#sZV0x...IufdvsM00c:pGN along these lines im thinking.
    This basically gives me an addition 8% mana (all of our spells are Instant cast) what do ya think?
    Earth,Winde,Fire,Water,Heart
    5 Box Shaman Team.
    Earth (prot pally)

    Castiel DK
    Gabriel Uriel Michael Raphael Ret Pallies
    http://www.wowarmory.com/guild-info....=Div%C3%ACnity

  7. #27
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    Quote Originally Posted by Fursphere View Post
    Well, HoR is current content - so you need to take this one carefully.

    And if you're asking about Shaman having AoE..... /facepalm - seriously, do a little research on your own.
    You really like that /facepalm dont ya =) but your right that was a bit of a dumb question lol. With magma TS and fire nova chain lighting that has got to be enough to pull a good amount of stuff down @ least in my mind.
    Perhaps I just worded my phrase/question wrong.
    Earth,Winde,Fire,Water,Heart
    5 Box Shaman Team.
    Earth (prot pally)

    Castiel DK
    Gabriel Uriel Michael Raphael Ret Pallies
    http://www.wowarmory.com/guild-info....=Div%C3%ACnity

  8. #28

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    Quote Originally Posted by Svpernova09 View Post
    Prot Paladin + 4 shaman = No replenishment.
    Oh yeah, I forget that I switched a shaman out for a destro lock :/ I assumed resto got replenishment now in some unseen patch or something.
    "My dogs could roll heroics with how a lot of you play."
    - Fursphere 2010




  9. #29

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    Quote Originally Posted by Fursphere View Post
    This is a valid strategy actually. Take off some of your high end gear (piece or two) and you'll get hit harder, which will help with mana regeneration.

    Tanking in an actual dress - literally - is pro though. Only the most advanced crazies should try this.
    (screenshot or it didn't happen!)
    Armory me.

    30k hp, 536 def, and a simple black dress.

    Quote Originally Posted by blbjtb View Post
    You really like that /facepalm dont ya =)
    Some people /facepalm, some people /headdesk. I'm more in the middle, /facebook
    Last edited by Asuka : 12-16-2009 at 05:54 PM

  10. #30

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    If you are outgearing the instance and not taking a huge amount of damage (And so not getting hit much and getting many heals) Then you could try switching to Seal and Judgement of wisdom. This is only for places where your incoming damage is not really a threat, your mana will stay topped up all the time

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