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  1. #1

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    you might want to look into the history of the word

  2. #2

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    Quote Originally Posted by MultiShammyMania View Post
    you might want to look into the history of the word
    From Oxford dictionary:
    dungeon
    • noun a strong underground prison cell, especially in a castle.

    — ORIGIN Old French, probably originally with the sense ‘lord’s tower’, from Latin dominus ‘lord’.
    From Wikipedia:
    In its original medieval usage, donjon meant a keep, the main tower of a castle which formed the final defensive position to which the garrison could retreat when outer fortifications were overcome. The word dungeon is based on Old French donjon, which is derived from Latin dom(i)niōn- "property" (and ultimately dominus "lord"). By association of a tower with a prison, its English meaning has evolved over time to mean an underground prison or oubliette, typically in a basement of a castle.
    So what has this got to do with "dung"?


    EDIT:
    Found something on here:
    It is also possible that dungeon goes back to a Germanic word related to our word dung. This assumed Germanic word would have meant "an underground house constructed of dung." If this etymology is correct, the word dungeon has ended up where it began.
    Last edited by thinus : 12-14-2009 at 07:21 PM
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  3. #3

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    You can do practically all instances with a pala and 4 shamans, even solo some raid instances parts like Naxx 10.

    If you find it hard to work with a pala and 4 shamans then probably your tank is slacking.

    Go solo play your tank for a couple of days with the rand dungeon stuff. If you queue as a solo tank the wait time is zero/nothing/nada. Each random dungeon will give you between 5 and 7 emblems and if you have a decent healer in the group it will take between 20 and 40 minutes to be completed.

    In a couple of days you will have your tank with full T9 and some extra stuff from drops. Then you can go rampant with your 50% unbuffed avoidance and storm practically any instance with your shaman companions.

    This is my tank in process of overgearing him. I was able to down heroics and some naxx10 boses with much worse gear (mostly blues). As he is geared now in most instances I don't need to heal him at all even on boss fights. 3x healing totem + seal of light + judgement of light is usually more than enough to keep him topped

    http://eu.wowarmory.com/character-sh...os&n=Loladinus

    Big part of your mitigation as pala tank comes from your rotation besides your gear. Having always holy shield up is 30% extra block chance. With that gear this means 87% chance to get no damage at all or almost no damage. If redoubt procs (and it procs alot), that's 117% chance to get no damage or practically no damage.
    Anachronos EU
    Loladunus --> Paladin Tank (PvE) || Xuljin --> Shaman DPS (PvP)
    Buljin, Nuljin, Muljin --> Shaman DPS
    Tuljin --> Shaman Healer
    Chogup --> Powerwar's imp

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