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  1. #1

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    Quote Originally Posted by Moorea View Post
    About ring of blood; all the bosses beside the last one were ez for my 5 pallies at 65; but the last one wiped me, mostly because of the totems he dropped - were you doing group heals or just fast at targeting totems and killing them while still dps'ing and tanking and healing tank (for me it was a bit too much) ?


    [I ended up finishing it because a level 80 hunter showed up to help someone else and I tanked for them and then they helped me kill the last one I had missing]
    On the last boss I just did tank and spank. Didn't even pay attention to the totems. Shaman just did chain heal when needed, I was very surprised how easy it went.

    He does a Chain lightning that will hit everyone in front of him. Maybe your paladins were getting hit by that?
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  2. #2

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    Here's another update.

    The reason the warrior never had WW was that I never bothered to get Beserker stance. I'm frickin lazy when it comes to doing old quests like that, so apparently I ignored that stance for 35 levels.

    Will beserker + ww help that much?
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  3. #3

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    Quote Originally Posted by d0z3rr View Post

    Will beserker + ww help that much?

    Yes.
    Cranky old-timer.

  4. #4

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    Lol, you were trying a fury build without beserker stance? That's golden.

    I'm sure I'll run into similar problems with the DK. It's funny how little many of us know about specific classes and yet often we know how they work in a group.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  5. #5

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    hehe. im one of those players who has played every class untill boredom. kind of the reason im moving on to a mixed grp, "why not try and play 5 different ones at once? "

    Hats off to you with that group set up. 4 different mellee, u got some balls. espicially with the complex rotation of rogues and ferals. good luck!!

    Arms ftw on the warrior while leveling. MS and overpower (proc from bleed) hits pretty damn hard and bladestorm is amazing. (i wouldnt reccomend a slammer build for boxing) and i cant imagine a rend, MS overpower dps macro would be too difficult. oh and i would also reccomend glyph of sweeping strikes so u can use it on cooldown regardless of how much rage u have and it could be easily built into a macro.

  6. #6

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    Quote Originally Posted by ncmc View Post
    hehe. im one of those players who has played every class untill boredom. kind of the reason im moving on to a mixed grp, "why not try and play 5 different ones at once? "

    Hats off to you with that group set up. 4 different mellee, u got some balls. espicially with the complex rotation of rogues and ferals. good luck!!

    Arms ftw on the warrior while leveling. MS and overpower (proc from bleed) hits pretty damn hard and bladestorm is amazing. (i wouldnt reccomend a slammer build for boxing) and i cant imagine a rend, MS overpower dps macro would be too difficult. oh and i would also reccomend glyph of sweeping strikes so u can use it on cooldown regardless of how much rage u have and it could be easily built into a macro.
    Good tip on sweeping strikes, thanks.

    So far they have been doing very well, cleared Mana Tombs the other day. I always considered mana tombs to be a good test on how I am doing with a group. If they can clear it at 65 with no deaths or wipes, then the group is good to go. This particular group just destroyed the place, probably the most impressive run I've had at that level with any group.
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  7. #7

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    speaking of melee, I'm having problems in UK with my level 69 pallies and the mobs (Runecaster I think) who cast Rune of Flame; it ticks for 1.7k on each and just kills me - that's in the 4 pull just before the first boss - any tricks / tips ?
    2,3,5 boxing wow with Wow Open Box and MAMA, give them a try!
    (was 8 Boxing Wow with HotKeyNet and ISBoxer)
    Was streaming on twitch.tv/MooreaTv

  8. #8

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    I didn't clear UK on my pallies until 71. That pull is a biatch too. Luckily we have repentance, so repent 3, take them out one by one. Try chain stunning the runecasters too.
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  9. #9

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    I can't type for shit today so bear with me.

    The team dinged 70 last night. They have been questing in northrend for a little while and have some decent greens now. I was able to kill the giant boss in nexus pretty easily, but the caster woman of course wiped me twice.

    The warrior is now at 1060 dps at level 70. I can't wait to see how he progresses, as he is way ahead of the rogue and druid, that 1000 dps is even without bladestorm (i always forget to use it), in battlestance too! lol, still too lazy to get the beserker stance quest.

    The rogue does about 800 with poisons and his new shiv. The druid is slightly behind the rogue. I played with the druids macros for about an hour yesterday and never could come up with one to get her more dps. I made sure it was not the macro and played the druid as if I was playing her solo not using a cast sequence, and she came out with the same dps.

    Slightly dissapointing, as I was sure the rogue would be the #1 dps all the way up to 80. I had no idea the warrior would do so well.

    it still boggles me that the druid has 3300 attack power, the rogue has 1800, yet the rogue surpasses the druid? BTW, the warrior has crazy white dmg output.
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  10. #10

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    Rogue I found was best if I went combat maces (buy a mug from the AH) and did a simple 3 x SS, Slice and Dice, then 3 X SS and Eviscerate. This should ensure that Slice and Dice is up most of the time, your most crucial combo finisher. It's not the bestest rotation in the world, but it did really well on my rogue when I was multiboxing him.

    In regards to the attack power difference, it's completely dependent on the base damage of the skill and the attack power modifier. Feral Druids get ridiculous amounts of attack power, but their base damage and attack power modifier is much lower than a rogues. I know in old ToC raids ferals had over 10k AP, haven't asked one recently what they can hit.

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