No, sorry, I misquoted you. You said, "Great work so far, let us know if there's anything above and beyond testing you could use help with! "
But what I need help with the most is design suggestions from the user's point of view.
I got the impression that you were misled before you looked at the dialog by the earlier part of the thread. Am I wrong? I'm wondering if you would have misjudged the dialog if you came to it without preconceptions?The only real thing I could mention was the lack of something mentioning that you can press a key to select input, which I already said...
The combo boxes are the type that have edit controls at the top and so far as I know, they have a distinctive appearance that always means "you can type into me." I think the ones that you can't type into have a sort of 3D shiny appearance.
Nothing is too nitpicky.The only other thing I could even think of to mention, which felt too "nitpicky" to bring up, is that you could organize the keys in the comboboxes by groupings instead of alphabetically (I.E. put the modifiers together in one portion, alpha keys in another, numeric keys in another, etc.), which may make selecting them easier.That might be a good idea. I'll keep it in mind and see how people feel it after this dialog box is in real use. That may be a while.
Great, thanks, I'll fix that now.Also, the Clear button isn't clearing the checkboxes for the locks (AKA "Capslock is On", "Numlock is Off", etc).
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