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Freddie Build 11 -- Hotkey triggers 12-11-2009, 07:48 PM
Coltimar I can't get Mojo to pickup... 12-11-2009, 08:10 PM
Freddie I'd sure like to find out why... 12-11-2009, 09:33 PM
Coltimar Sure, I'll PM you. 12-11-2009, 09:37 PM
Freddie Great, thanks! :) 12-11-2009, 09:43 PM
airlag Hi, nice to see you here :) ... 12-11-2009, 08:24 PM
Freddie Both HotkeyNet and Mojo can... 12-11-2009, 09:04 PM
Aragent Just Checked the Dialog box... 12-11-2009, 08:46 PM
Ghallo Instead of manually choosing... 12-11-2009, 09:02 PM
Freddie Edit: Let me clarify... 12-11-2009, 09:11 PM
TheFallenOne I definitely think you should... 12-11-2009, 10:10 PM
Freddie That's correct. Yes,... 12-11-2009, 09:24 PM
Pocalypse From testing: If I... 12-12-2009, 12:00 AM
Freddie I think I can do that but it... 12-12-2009, 12:30 AM
Fizzler This looks very interesting.... 12-12-2009, 12:03 AM
Freddie I think that's Windows's... 12-12-2009, 12:55 AM
Pocalypse Issue: Pressing shift and a... 12-12-2009, 12:06 AM
Freddie Wow, you're really testing.... 12-12-2009, 01:19 AM
Pocalypse Suggestion regarding the... 12-12-2009, 12:16 AM
Freddie A number of people have asked... 12-12-2009, 01:22 AM
Boogieman Looking good Freddie I... 12-12-2009, 02:23 AM
Freddie New build A new build... 12-12-2009, 03:50 AM
Freddie Thank you sir. I... 12-12-2009, 04:06 AM
Moorea I saw only the new build and... 12-12-2009, 05:19 AM
Freddie I wrote "hotkey trigger" from... 12-12-2009, 05:48 AM
Flekkie I'm worried that some of my... 12-13-2009, 10:15 AM
Flekkie On another topic, good news: ... 12-13-2009, 10:24 AM
Freddie The code that maintains... 12-13-2009, 03:47 PM
Freddie Please don't ever feel that... 12-13-2009, 03:40 PM
Owltoid Sorry if this has been... 12-13-2009, 12:36 PM
Flekkie I think Freddie has included... 12-13-2009, 01:31 PM
Freddie You're exactly right. The... 12-13-2009, 03:55 PM
rocnroll Something I have noticed is... 12-13-2009, 04:23 PM
Aragent Freddie I know you have... 12-18-2009, 01:36 AM
Freddie Actually this is like... 12-13-2009, 03:51 PM
Pocalypse What I was thinking of are... 12-14-2009, 05:59 AM
Freddie Oh, I see. I never heard of... 12-14-2009, 06:09 AM
Moorea wtb new build ;-) with basic... 12-19-2009, 09:16 PM
Freddie Soon. :) 12-20-2009, 05:40 AM
Moorea Yeah ! xmas is coming soon ! 12-20-2009, 07:19 AM
  1. #1

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    Quote Originally Posted by airlag View Post
    1) Hotkeys - trigger once when pressed or released. Maybe 2 different actions when possible?
    Both HotkeyNet and Mojo can perform millions of actions when you press or release a key. But the key can only be pressed or released because that's all a key does. The key can only be pressed or released because that's how they build keyboards at the factory.

    Pressing or releasing a key is input. What Mojo does is output.

    Most of your comments here about about output -- what Mojo does. This dialog box is only about input. This dialog box has absolutely nothing to do with output.

    So it would be natural to allow free programmed actions on pressing/releasing a hotkey.
    HotkeyNet does this and Mojo will also do it. It's going to have a powerful programming language, much more powerful than HotkeyNet's.

    2) Modifiers - "natural" modifiers are capslock, scrolllog and numlock. It would be nice to define modifier keys freely.
    Edit: I misunderstood this because you're using "modifier" in an unusual way. "Modifier" usually means Shift, Ctrl, or Alt. The three "lock" keys don't have a name, so I call them lock keys.

    These three keys generate states that are built into the computer. If you have a desktop keyboard you can see that these three states are built into the computer because the keyboard has LEDs for them. These three states are *input* to Mojo because they are external to Mojo.

    You will be able to create additional states with Mojo, just like you can with HotkeyNet, but additional states are output. They are something that Mojo does. This dialog box is only about input, things that are given to Mojo.

    As for "modifiers" in the normal sense of the word (Alt, Shift, and Ctrl), Mojo can use any key as a modifier now, and if you play with the dialog box you will see that it accepts any key as a modifier. This is explained on the documentation page I linked at the bottom of my previous page.

    I made capslock of the keyboard to a normal hotkey to prevent SHOUTING AT PEOPLE IN CHAT. I mad paus to a modifier that pauses HKN.
    You will be able to do that sort of thing with Mojo. If you think this dialog box limits that, you are misunderstanding it.

    You see what I mean. If you implement this you need to create the "Execute the hotkey only when" section of the above window dynamically.
    No, the section doesn't need to be dynamic to allow those features. That section corresponds to states that are built into the computer. Mojo's abilities are not limited to what is built into the computer.

    Once again, this dialog box is only about input, i.e., things that are external to Mojo, i.e., the keyboard.
    Last edited by Freddie : 12-11-2009 at 09:31 PM
    �Author of HotkeyNet and Mojo

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