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  1. #11

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    Quote Originally Posted by Fuzzyboy View Post
    Yeah, I've had a lot of fun with ambush too :P Only problem is, the only good weapons available when I hit 80 are the tankards, which for obvious reasons can't be used for ambush. I suppose you're more or less forced to go combat if you use tankards, so the question remains if combat is useful enough to last until 1800 or if it's preferrable getting ilvl200 weapons and go subtlety or assasination?

    The only non-raid dagger I can think of which would be decent is the rondel from ToC hc, which is not exactly viable with a starting team of rogues :P

    I remember reading about your plan to gimmick your way to 1800-weapons, which sounds like a good plan if it's doable - looking forward to hearing more about that!
    After much toiling, I have realized that boxin rogues as combat is the most annoying and painful thing ever. I absolutely hate it. The only time it's fun is when you have a single target to unload KS on.. the spell is useless otherwise and the rest of the spec sucks too. Movement speed is slow, its not very bursty, and sound effects suck too :P Basically it offers KS, FOK, and Sinister strike spam... all of which are very lackluster in pvp. Combat, FAIL.

    Mutilate spec is pro for boxing (I'm testing out a sub hemo spec too, more on that later). Everything about it enhances my ability to play.
    More poisons
    Enhanced run speed
    Enhanced stealthed speed
    More burst
    2x defensive cooldowns,
    +20% healing taken
    Faster weapon hits and therefore faster burst procs
    Higher crit %
    Mutilate spam SFX are hilarious
    Ambush (altho won't always go off, still makes a difference)
    Seal Fate = instant 4-5 combo points = eviscerate is actually useful in our short little fights (and cold blood + evisc = guaranteed 5-8k after 1 hit on a target)

    I farmed the iLvl 219 dagger from regular Forge of Souls (heartshiver i think it's called) on my guys. 1.8 speed with good stats = pro for mutilate.

    The net perception is about a 200% increase in dmg over my combat spec last week. It's really great.
    Last edited by asonimie : 12-14-2009 at 01:09 PM
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  2. #12

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    That's a great tip (farming FoS), I never thought of that. Do you do it with a tank + healer + 3 rogues team or with tank + shammies + 1 rogue?
    Classic - Pyrewood Village, Horde, EU

  3. #13

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    Quote Originally Posted by Fuzzyboy View Post
    That's a great tip (farming FoS), I never thought of that. Do you do it with a tank + healer + 3 rogues team or with tank + shammies + 1 rogue?
    My RL bud has 2 tanks, so we made 2 teams. Each team has tank +2rogue +2shaman. One shaman as resto on each. With his great tank gear and my shamans great pvp gear healing, its a breeze.

    Only bad thing about it, getting the daggers took me like 20-22 runs, and since regular FOS only gives 2 badges... it really took away from my badge farming potential over the weekend.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  4. #14

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    Quote Originally Posted by asonimie View Post
    My RL bud has 2 tanks, so we made 2 teams. Each team has tank +2rogue +2shaman. One shaman as resto on each. With his great tank gear and my shamans great pvp gear healing, its a breeze.

    Only bad thing about it, getting the daggers took me like 20-22 runs, and since regular FOS only gives 2 badges... it really took away from my badge farming potential over the weekend.
    I was thinking about doing a paladin + priest + 3 rogues and round-robin the rogues while using the random dungeon tool. Not sure how well I'd do in FoS normal with 3 not very well geared rogues though, so I might have to do just paladin + 3 shaman + rogue, since my shaman have pretty decent gear.
    Classic - Pyrewood Village, Horde, EU

  5. #15
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    For the "ignore" ambush, was referring more to the leveling up process.
    You'll one shot just about every mob, anyway.
    And it is faster to just run up and smack them, then to position everyone behind.

    For PvP, you'll want maximum possible damage on the opener.
    Which makes the ambush set up worth waiting for.
    And then Mutilate thereafter, does not require facing.
    But with the spam IWT, some toons will be behind constantly.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  6. #16
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    Calgary, AB and Vancouver, BC
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    Quote Originally Posted by Fuzzyboy View Post
    I was thinking about doing a paladin + priest + 3 rogues and round-robin the rogues while using the random dungeon tool. Not sure how well I'd do in FoS normal with 3 not very well geared rogues though, so I might have to do just paladin + 3 shaman + rogue, since my shaman have pretty decent gear.

    For all the older heroics, basically exclude the 3.3 ones and ToC, I'd imagine a Pally/Priest would be able to run the 3x rogues through everything else with ease.

    So basically pick an instance hub, which they can do.
    Then queue for random from there.

    And if you get one you are doubtful about, just have them do one that you can do.
    And 15 minutes later, requeue and hope its a random your team can handle.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  7. #17

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    I don't want to sound like a negative Nancy Asonimie, but I haven't seen one video out of you since your Rogues hit 80
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  8. #18

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    What do you want to see. I'm not pursuing arena strongly atm, 10 games for the minimum basically. I'm working on just gearing them up so I can take a serious shot next week or so. Not a lot of half-geared teams on our BG - all full furious and up.... so there's no chance of competing until I'm geared. I have about 3-4 epics per toon atm (didnt play much this last week)... and the rest are 78 blues. To give you an idea of their power tho... I won my first game last night in 5s. The enemy team was full deadly equiv... quite a gear difference. I was quite pleased when their 25k hp pools vanished faster than I did

    BGs are a blast tho.
    Last edited by asonimie : 12-14-2009 at 06:06 PM
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  9. #19

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    I just did a AV with my lvl60 rogues, 5 of them. They are wearing heribloom daggers and besides that only a chest, pants and head. Rest of the gear slots are still empty.
    I still managed to take a LOT of people down. There was no skill involved really, just using defensive skills and hit my Iwinbutton mutilate mostly. Still have to work on blinds and so.

    I find it pretty hard to make decend specs for my team. Most talents involve combo point improvement and I don`t think that we really need them anyway. We might just kill to fast for them. Could you link your armory, I would like to check out your rogues.

    Besides that, wouldn`t a shadowstep spec be nice as well?

  10. #20

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    I am interested in knowing what to do when being attacked by the players who you are not targeting (stunning). Killing 1-2 people in bg, then lose 1 of my own is not fun.

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