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  1. #1
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    Join Date
    Sep 2008
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    Calgary, AB and Vancouver, BC
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    1.
    Take your pick, level as Mutilate with daggers, or Combat with whatever weapon happens to be the highest dps, out of all the weapons you have.

    Mutilate spec, will be Mutilate as your DPS move.
    Combat spec, you'll spam Sinister Strike.

    2.
    Don't bother with Ambush/Backstab.
    Easier to just Cheap Shot x1, Mutilate with everyone else.
    Then you don't worry about facing.

    3 & 4.
    For PvE, you want 8.50% hit, 26 Expertise (not sure the ratings).
    I believe you only need 4% for PvP, not sure on the Expertise there either.
    Armor Penetration is a good stat.
    A lot of rogues gear PvE for PvP, and in battlegrounds this is probably decent for killing.
    The stamina/resilience gear, will be better once you have a bunch of it.

    5.
    With a Mutilate/Preparation spec (50/0/21), you'll apply Crippling Poison for free, by using Instant, Wound or Mind Numbing.
    I would go Wound/Mind Numbing on one or two, and Wound/Deadly on the rest.

    6.
    In AV, as a solo rogue, I use stealth to sneak into the last base, and cap the towers.
    In WSG, you have Sprint x2 and the Speed Boots, plus stealth to get into position; Blind, Cloak, Dismantle, Evasion etc.
    In AB or EotS you can "Distract", to frequently send people off of cliffs to their deaths.
    Any time you decide to cause chaos in the middle, you will.

    7.
    I use Cooldown Count and Dot Timer for cooldowns/timers.
    Deadly Boss Mods, is good for battleground related timers.
    Have not really gone with a bunch of rogue specific addons.

    8.
    My rogue is primarily PvE focused; I've gone with Inscription + Jewelcrafting.
    Inscription was a largest profession boost over not having that profession, for a rogue. Plus did not need to level Hodir on this toon.
    Jewelcrafting both as a decent money maker and for the Dragon Eye gems.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  2. #2

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    Quote Originally Posted by Ualaa View Post
    2.
    Don't bother with Ambush/Backstab.
    Easier to just Cheap Shot x1, Mutilate with everyone else.
    Then you don't worry about facing.
    I agree with everything but this. Ambush is HUGE frickin damage when you multiply x3.. and with a crit rate over 90% in pvp gear... you'd be a fool not to 1 shot those clothies! (its hilarious)

    In PVP you'll be using IWT spam. My cheap shot/ambush button is the same as my mutilate (out of stealth), button "3". Put cheap shot / 3xAmbushon your stealth bar. IWT is essentially a right click (initiate autoattack)... so if your rogue gets to melee range before you tell him to do anything... he'll start autoattacking breaking stealth anyway.... IWT + ambush spam will never prevent you from breaking stealth if in front of your target. It works flawlessly.

    I actually glyph ambush on my 3 followers because it adds +5 yards to their range, meaning that in their rear position the ability is much more usable.

    Enjoy!!
    Last edited by asonimie : 12-11-2009 at 04:47 PM
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  3. #3

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    Quote Originally Posted by asonimie View Post
    I agree with everything but this. Ambush is HUGE frickin damage when you multiply x3.. and with a crit rate over 90% in pvp gear... you'd be a fool not to 1 shot those clothies! (its hilarious)

    In PVP you'll be using IWT spam. My cheap shot/ambush button is the same as my mutilate (out of stealth), button "3". Put cheap shot / 3xAmbushon your stealth bar. IWT is essentially a right click (initiate autoattack)... so if your rogue gets to melee range before you tell him to do anything... he'll start autoattacking breaking stealth anyway.... IWT + ambush spam will never prevent you from breaking stealth if in front of your target. It works flawlessly.

    I actually glyph ambush on my 3 followers because it adds +5 yards to their range, meaning that in their rear position the ability is much more usable.

    Enjoy!!
    Didn't even think of using the glyph =P

    What other glyphs? Eviscerate + what?
    The Internet: We Know Drama
    If you're gona screw with my sig at least leave the thing bolded :P

  4. #4

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    Quote Originally Posted by asonimie View Post
    I agree with everything but this. Ambush is HUGE frickin damage when you multiply x3.. and with a crit rate over 90% in pvp gear... you'd be a fool not to 1 shot those clothies! (its hilarious)

    In PVP you'll be using IWT spam. My cheap shot/ambush button is the same as my mutilate (out of stealth), button "3". Put cheap shot / 3xAmbushon your stealth bar. IWT is essentially a right click (initiate autoattack)... so if your rogue gets to melee range before you tell him to do anything... he'll start autoattacking breaking stealth anyway.... IWT + ambush spam will never prevent you from breaking stealth if in front of your target. It works flawlessly.

    I actually glyph ambush on my 3 followers because it adds +5 yards to their range, meaning that in their rear position the ability is much more usable.

    Enjoy!!
    Yeah, I've had a lot of fun with ambush too :P Only problem is, the only good weapons available when I hit 80 are the tankards, which for obvious reasons can't be used for ambush. I suppose you're more or less forced to go combat if you use tankards, so the question remains if combat is useful enough to last until 1800 or if it's preferrable getting ilvl200 weapons and go subtlety or assasination?

    The only non-raid dagger I can think of which would be decent is the rondel from ToC hc, which is not exactly viable with a starting team of rogues :P

    I remember reading about your plan to gimmick your way to 1800-weapons, which sounds like a good plan if it's doable - looking forward to hearing more about that!
    Classic - Pyrewood Village, Horde, EU

  5. #5

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    Quote Originally Posted by Fuzzyboy View Post
    Yeah, I've had a lot of fun with ambush too :P Only problem is, the only good weapons available when I hit 80 are the tankards, which for obvious reasons can't be used for ambush. I suppose you're more or less forced to go combat if you use tankards, so the question remains if combat is useful enough to last until 1800 or if it's preferrable getting ilvl200 weapons and go subtlety or assasination?

    The only non-raid dagger I can think of which would be decent is the rondel from ToC hc, which is not exactly viable with a starting team of rogues :P

    I remember reading about your plan to gimmick your way to 1800-weapons, which sounds like a good plan if it's doable - looking forward to hearing more about that!
    After much toiling, I have realized that boxin rogues as combat is the most annoying and painful thing ever. I absolutely hate it. The only time it's fun is when you have a single target to unload KS on.. the spell is useless otherwise and the rest of the spec sucks too. Movement speed is slow, its not very bursty, and sound effects suck too :P Basically it offers KS, FOK, and Sinister strike spam... all of which are very lackluster in pvp. Combat, FAIL.

    Mutilate spec is pro for boxing (I'm testing out a sub hemo spec too, more on that later). Everything about it enhances my ability to play.
    More poisons
    Enhanced run speed
    Enhanced stealthed speed
    More burst
    2x defensive cooldowns,
    +20% healing taken
    Faster weapon hits and therefore faster burst procs
    Higher crit %
    Mutilate spam SFX are hilarious
    Ambush (altho won't always go off, still makes a difference)
    Seal Fate = instant 4-5 combo points = eviscerate is actually useful in our short little fights (and cold blood + evisc = guaranteed 5-8k after 1 hit on a target)

    I farmed the iLvl 219 dagger from regular Forge of Souls (heartshiver i think it's called) on my guys. 1.8 speed with good stats = pro for mutilate.

    The net perception is about a 200% increase in dmg over my combat spec last week. It's really great.
    Last edited by asonimie : 12-14-2009 at 01:09 PM
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

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