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    Default 4/5 PvP Rogue question/info thread

    I admit it, I jumped on the rogue wagon :-D Currently levelling my rogues, which are now lvl 61 and having some fun i outlands.

    However, I'm pretty clueless when it comes to rogues, which is one of the only classes I've never played. Also, rogues are sort of different in terms of both multiboxing and character mechanics, so I thought I'd start up this thread with a bunch of questions to those who know more about rogues than I do:

    1) What abilities and spec do you use while levelling?

    I'm currently just doing mutilate spam which works well to kill one target, but I'm thinking there must be a better way?

    2) How do you handle ambush/backstab type abilities with your slaves?

    I'm torn between cheap shotting with my main and ambushing with my slaves (im assasination specced currently), but positioning is tricky, especially with players/mobs moving around and even when it works, I find that it's not a lot more effective than just spamming mutilate.

    3) How do you gear up at level 80?

    I've bought 8 brewfest mugs, some death cards etc., but since I can't run heroics with this group, I'm not sure how to gear up beyond the BoE point. Is AV + WG + 10 weekly losses in arena the way to go? I guess a round robin rotation on heroics and gear with tank + healer + 3 rogues is a option too (should be fairly fast once the new dungeon system gets working properly).

    4) What's the stat priority and hit caps for rogues in PvP? What do we gem for in PvP?

    DPS -> +hit -> +agi -> +ap? How high is res prioritized?

    5) How do you handle poisons? One of each or priority on instant poisons?

    6) Being a stealth class probably mixes things up in BG's
    6.1) - what objectives do you go for as a rogue team in AV? Cap bunkers?
    6.2) - what tactics do you use in WSG?
    6.3) - any special notes in AB?

    7) What class specific add-ons do you use?

    Stunwatch? Rogue powerbars?

    8) What professions do you use?

    Engineering seems to be good for PvP in general, but some of the intangibles of engineering are mitigated by other rogue abilites. I.e. sprint and nitro boost, parachute and safe fall. Though not the same, they share type of effects and it seems that the tangible effects of engineering doesn't justify it over the more "traditional" professions. I'm thinking alchemy + jewelcrafting for stats and money (cooldowns), but curious about the experiences of others?
    Last edited by Fuzzyboy : 12-11-2009 at 09:39 AM
    Classic - Pyrewood Village, Horde, EU

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