the line above that one was something I stepped on a while ago, from very early compile error; the 2 next ones mentioned now is what I've been saying since post #21 and when you said in post #23 "I'll add then" maybe I should have picked up - it's not about adding but just removing the bogus absolute path

so yes you need to edit by hand mojo_app.rc at line 765 and replace:
IDB_WOW_LOGO BITMAP "E:\\d\\sou\\cpp\\mojo_svn\\mojo_art\\wow-logo-70x69.bmp"
IDB_WOW_LOGO_GREEN BITMAP "E:\\d\\sou\\cpp\\mojo_svn\\mojo_art\\wow-logo-green-70x69.bmp"
by
IDB_WOW_LOGO BITMAP "..\\mojo_art\\wow-logo-70x69.bmp"
IDB_WOW_LOGO_GREEN BITMAP "..\\mojo_art\\wow-logo-green-70x69.bmp"
so it works for me and everybody who would checkout from source (it'll still work for you too)
if the UI automatically generates/edit that when you add a resources you should add a todo postit note for you to manually fix them each time you add a new one; or maybe write a simple sed like script to replace "E:\\d\\sou\\cpp\\mojo_svn\\" by ".." before check in


ps1: did you get the dump I emailed ?
ps2: any idea about clickonce/installer?