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  1. #1

    Default best dualboxing pvp classes?

    Hey, i got 2 lvl 80 retri paladins, works very good.
    Got to 1400 rating with them in 2 weeks after reaching 80 with blue lvl 75 weapons, or actually changed weapon at maybe 1200 rating to 186 dps. (20 runs of toc heroic and got 0 wepaon, got the 186 dps weapon from seals after a while atleast tho).

    Is it any other team that works as good as paladins does?
    I tried 2 shaman but only up to lvl 70 and they got ~400 spell power and 7k hp so not really showing their true potentional.
    Also tried 2 shadow priests, currently 75, forgot how good they was but think i felt they lacked something.
    Tried abit of warlock with resto druid and warrior with priest, got a problem of keeping the healer up however.

    Want to try something else but cant come up with something fun and something that actually works good, 2 mages or 2 hunters sounds kinda fun but it feels like it would be really hard to play. (using blink on mage would make them face wrong direction so need to keyboard turn and dont think its possible to kite and face right direction with both chars)

    Only way i feel that hunters would work is with running around and killing things before they reach me, using spiders to snare them and trap combined with a disengage to get some more time, but once web and disengage is on cd it feels like i would be screwed.
    Got no idea of how to actually move them around good, retri paladins is so easy, just play normal with one and interact with target on other. Turning would probably work good if i changed Q and E for turning on acc 2, maybe a mod on them also for autorun and step back to stop autorun.

    Hope you got any advice, very interested in the hunter combo but feels almost impossible to survive good.

  2. #2
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    Have not really looked at pvp, from the perspective of two toons.

    I'd imagine frost mages would be decent.
    A ton of chances to snare or freeze your opponent on each cast.

    Rogues would be pretty good too.
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    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  3. #3

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    Quote Originally Posted by Ualaa View Post
    Have not really looked at pvp, from the perspective of two toons.

    I'd imagine frost mages would be decent.
    A ton of chances to snare or freeze your opponent on each cast.

    Rogues would be pretty good too.
    I think rogues in 2v2 with engineering + dmc death would be pretty amazing.
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  4. #4

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    Quote Originally Posted by Ualaa View Post
    Have not really looked at pvp, from the perspective of two toons.

    I'd imagine frost mages would be decent.
    A ton of chances to snare or freeze your opponent on each cast.

    Rogues would be pretty good too.
    Mages are probably the worst class to multibox, since they rely on kiting and moving around, avoiding damage.

    I boxed 3 mages till lvl 50, did some BG's at 39 and 49, but you just get ripped to bits, since there's no way you can effectively move with 2 or 3 chars.

  5. #5

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    Good point with the kite comment. Half the time they blink In all directions, or even funnier is your main's blink is still barely on cd and you sorta "sling shot" your mages in front of you.
    Edit: rogue burst has my vote, would be tough in higher ratings however.
    The Guild of ME? <--Armory
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  6. #6

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    Ye, was thinking about that with the mages, they will have problem casting and kiting.
    Tried hunters to lvl 30, works good and not so good. Killing like crazy but hunters is overpowered in low lvl bgs so thats not strange, when i have to kite its basically only 1 who can attack so that is the main problem, very hard to kite while dualboxing.

    Tested my shamans again, it can probably be quite good but i dont like it, only got 7.5k hp and 500 spellpower in 70-79 bg at lvl 70 doesnt help testing since most opponents got 50-100% more hp and resist alot of the spells.
    Had problem kiting here also, really hard to play casters in pvp imo.

    Out of these 3 i think hunters seem best and elemental shaman seem ok but not really that good, but not sure.

    Thinking of enh shaman, could be good but not sure.

    About rogues, wouldnt they die really easy and get cced all the time? Got a lvl 80 rogue, its kinda bad geared with 17k health and like 3.3-3.8k ap as mutilate i think, no pvp gear. Got killed by warrior in like 2-4 seconds, killed a rogue on my paladins in about same time (that was 2v1 tho, warrior was 1v1).

    Think they would kill someone really fast and could be very interesting fights especially in bgs and world pvp, but since wotlk it feels like rogue die really fast, might be mainly becouse i didnt get pvp gear tho.

    Think a warlock could solo 2 rogues if he got the chance when trinkets is on cd and rogues are nuking someone else, stun, seduce 1st, fear 2nd, nuke 1st, then kill 2nd. Almost happend to my pala team when i had trinkets on cd but survived with bouble. xD
    On the other hand the warlock would die while stunned or stun -> blind, or stun -> blind -> blind if he trinket.

    I sometimes solo 2 rogues on paladin when i play on only 1 at a time (not possible against good rogues, that is very equal fights) but 2 rogues that dont play good enough can easily be killed.

    Used to play rogues in vanilla wow and tbc and liked them the most, but feels like they die to easy now and paladins got my favorite atm (although i want another team).

    Could be worth testing 2 rogues even if they die easy, probably best as blood elf then for additional aoe interupts.

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