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  1. #61

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    i wear frost resist gear on 4 of my chars havent bothered to make a set for one of my shammies.... havent lost any of my guys yet(including the non fr one) I just spam poh with the priest. Gear wise 2 of my shammies are pulling 7kish other is pulling 4k or so (n00b shammy).

  2. #62

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    Quote Originally Posted by Dor View Post
    If you stand on the steps and look left, youll see a ledge with a sharp 90 degree corner.. I stick all my dps and healer on that ledge/corner with the tank out front a bit and tank and spank him (just heal thru the rock with grp heals).

    pally/priest/3 shammy grp
    I tried this a few times and when the rock hits it sometimes throws my toons across the wall and to their deaths? I presume you are talking about, to the left where there is a mob that walks back and forth to an anvil?

    On a side note, with a Disc priest, what is the best healing tactic for this fight? I have shamans with their frost resist totems but my team just seems to take too much damage, even the other mobs sometimes kill the healer if I cannot get them of the healer in time.
    I wiped a lot last night on this one :P

  3. #63

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    Quote Originally Posted by KAC View Post
    I was drunk when I did this guy on normal the first time and I wasnt sure he even did anything really to damage me. I constantly hit my follow key and just basically stood there until he moved to another spot while i dpsed him. Heoric pretty much the same way. What type of gear/group makeup are you all using these fights are pretty dam trivial if you ask me. why is everyone wiping? You can do this hilt quest on normal form what I have read but dont quote me.
    Aww look what I did I quoted ya! lol

    I can confirm the battered hilt quest can be done on normal mode.

  4. #64

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    this guys kicks my ass on Heroic.. just cant seem to get the guy down. On normal its a cake walk.

  5. #65

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    Ok finally got him and Ick & Krick down..

    For forgemaster i did the following, (compiled tips from here)

    1. Have my team at the botom of the steps and to the right(or left does not matter as long as you start to one side)
    2. Tank at top of stairs, aggro one of the small mobs to get forgemaster aggro'd, you could Turn him so he is not facing your team, preferably with your back to the stairs. Though i did not, my problem was with boulders not frost damage.
    3. Ignore the mobs until the first time he runs to the forge, when he runs to forge kill the mobs.
    4. "Saronite Boulders" if they go at you team just strafe them to the middle, if its the tank just switch sides of the stairs, or strafe a little left of right. Each time he targets your team move them over using strafe, when your over the other side of the stairs, move them forward 10 feet to miss the boulder then strafe them the other way as need be.
    5. "Frost Debuff" When he goes back to forge this auto clears, nice and easy.

    just by doing the above i managed to clear him on first try with the tactic, after wiping around 5 times trying other things. The key was the strafe movement at the bottom of the stairs, which made this a much easier fight.

    Here is a digram of what i'm describing;


  6. #66

    Default forget strafe try this

    Quote Originally Posted by QuantumX View Post
    Ok finally got him and Ick & Krick down..

    For forgemaster i did the following, (compiled tips from here)

    1. Have my team at the botom of the steps and to the right(or left does not matter as long as you start to one side)
    2. Tank at top of stairs, aggro one of the small mobs to get forgemaster aggro'd, you could Turn him so he is not facing your team, preferably with your back to the stairs. Though i did not, my problem was with boulders not frost damage.
    3. Ignore the mobs until the first time he runs to the forge, when he runs to forge kill the mobs.
    4. "Saronite Boulders" if they go at you team just strafe them to the middle, if its the tank just switch sides of the stairs, or strafe a little left of right. Each time he targets your team move them over using strafe, when your over the other side of the stairs, move them forward 10 feet to miss the boulder then strafe them the other way as need be.
    5. "Frost Debuff" When he goes back to forge this auto clears, nice and easy.

    just by doing the above i managed to clear him on first try with the tactic, after wiping around 5 times trying other things. The key was the strafe movement at the bottom of the stairs, which made this a much easier fight.

    Here is a digram of what i'm describing;

    You fight him just like i do except I positon my tema as follows:

    2 dps one side of the stairs and healr dps other side of the stairs.


    I tank him at the top of the stairs buy pulling a skele and laying down consecrate before i even start to dps with my slaves. Aggro is key for me always. Once aggro is established I beat on garfrost til he runs away then I nuke skleles. When garfrost throws a boulder it will either land infront of my slave not knocking him back at all in which case i slide my pointer to my other monitor and move him over so he has los and continue nuking. When the boulder knocks aslave back I will just run him back up the staris so he is in range. chain heal works for all toons the width of the stairs so that is good. The key is to not clump up so one boulder doesnt smash the whole team and to make sure the team isnt los so the debuff goes away. I got the acheve pretty easy for not allowing 10 stacks of the frost on the whole team the second time I did it this way.

  7. #67

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    So something I am noticing on this boss is that the mobs seem to do quite a bit of damage if the run at your team and not stay on the tank, I think I have had several wipes where the damage from the frost plus those skele guys wiped me.
    On the frost end of things, making a frost resist set of gear? How many pieces did you use? Did you not lose a ton of dps by using the resist gear? Just wondering :P
    So far I have found my pally tank survives much better than my druid tank, both tanks are similiarly geared at abour 5k GS

  8. #68

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    With a 5k GS, you should roftstomp that place. I've can farm that on either my DK/Rets or 5xshammys. I don't use any special positioning or anything, but I do keep either frost resist aura up or totem of frost resist depending on which team.

    Start off with heavy aoe to kill the adds - they should drop in the first few seconds of the fight and don't have a ton of HP. On DK/Rets, D&D + 4 x consecration+ frost/plague pestilence. On shammys, magma + nova burns them quickly.

    Next time I'm in there, I'll try and remember to fraps it.


    After adds are down, then DPS the boss as normal, until you see him tossing the boulder. As soon as you see him cast it, strafe away. You have plenty of time if you start moving within 2-3 seconds of the toss. The knockback and damage adds up quickly, so make sure to strafe. Once he runs back to his forge, you need to run behind one of the tossed boulders and make sure it's between you and you're group. If you do this, you'll lose the stacking frost debuff and should have time to heal up and top your guys off.

    I'll reiterrate this: the two keys to this fight are 1) strafe away from the boulders so you don't get knocked back and take boulder damage, and 2) erase the stacking frost debuffs.

    My shammys have a much easier time on this, cause I can pop 5 rock elementals to tank most of the damage, and they are immune to frost damage. Now if I could figure out how to kill tyrannus on heroic with my shammys.

  9. #69

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    Thanks for the advice, I always just seem to have an issue moving my guys in time, even with DBM (although it seems to be glitching lately and not telling me which toon he targets).
    I really just want to get the dagger from him for each of the shammies :P .

  10. #70

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    I know I see the warning in DBM, but I also use Quartz:

    http://www.wowinterface.com/download...astingBar.html

    Anything that shows enemy castbars is enough to see him casting "throw saronite". I'm not sure that he actually has a target selected for the boulder or not. As soon as I see the cast start, I begin strafing, and you can see the shadow on the ground where the boulder will hit. Even if the boulder does manage to hit you, if you're team was already strafing, they almost always get thrown together, rather than all over the place.

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