I've tentatively decided on a design for the multiboxing part of the program from the user's point of view. Comments are welcome. This is all subject to change.
There will be five kinds of objects that the user manipulates, and a screen for each one.
-- Computers
-- WoWs
-- Toons
-- Teams
-- Key maps
Here's the Toon screen. You can customize the pictures for each toon (with screenshots, etc.) and make them any size you like.
The info in those screens will be stored as XML files. This will allow people to edit the files by hand, if they want to, and copy them etc. The file for the above screen looks like this:
(Actually that's not valid XML. It's a little bit simplified.)Code:<Toon> <Name>Dopey</Name> <Account>MyAccount1</Account> <IconPath>priest_icon.jpg</IconPath> </Toon> <Toon> <Name>Grumpy</Name> <Account>MyAccount2</Account> <IconPath>paladin_icon.jpg</IconPath> </Toon>
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