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  1. #1
    Rated Arena Member Kruschpakx4's Avatar
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    Dec 2008
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    Default Report tremor bug : /

    Hey guys, i have just read 3.3 patchnotes on mmo-champ but it seems like that blizzard won't fix tremor bug in ring of failor.. eh valor
    everyone spam tickets NOW ! :X

  2. #2

  3. #3

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    oh well.. all the maps suck for our comp now anyway

    ring of fear
    rezzer's edge
    dalaran skewer
    tombs of lordaeron
    pillars are grand
    Last edited by heyaz : 12-08-2009 at 01:12 AM

  4. #4

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    Is this something specifically and exclusively to do with Arena, aka that thing which has been screwed up since Wrath launched anyway?

  5. #5
    Rated Arena Member
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    Default

    Quote Originally Posted by Kruschpakx4 View Post
    Hey guys, i have just read 3.3 patchnotes on mmo-champ but it seems like that blizzard won't fix tremor bug in ring of failor.. eh valor
    everyone spam tickets NOW ! :X
    I'm not sure it's a bug or working "as designed" to be honest.

    Please notice that other effects, such as the power shield from the priest wear out when the elevator goes up too.

    This arena is becoming the best (or one of them) for my team atm, even when I was 4 boxing with the Paladin healer. Sometimes you get feared yes but just trinket and put your totems down. I've tried to get behind pillar as soon as elevator goes up but 90% of the teams at my current ratings and above are too aggressive and we're caught off guard.

    Now that I'm 3 boxing and running with paladin and dk this is an awesome place to win .
    Grim Batol (EU) Horde - Is Multiboxing

  6. #6

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    I read on arenajunkies.com that if you your totems will work if you wait for the opposing team to show up.

    I made this change and this is my favorite arena now. Traded a Flame Shock on one guy for a frost shake and they rarely start with 5 people.

  7. #7
    Rated Arena Member Kruschpakx4's Avatar
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    Default

    Quote Originally Posted by Elektric View Post
    frost shake
    mhm shakes... l like shakes :>

  8. #8

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    If you mean the totems falling through the elevator there is an easy fix, just walk all your guys into the front wall and drop your totems there, you'll know you did it right if they all appear on top of each other. This keeps them from falling through and they work like they should.
    This also works for pet classes that don't want to wait till the elevator reaches the top to prevent the pet from getting stuck. Just stand as far forward as possible and summon then park it there, once you get to the top or can start attacking your pet will do it's thing.

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