One point, battleships are way to effing slow if a smaller ship will do. Reason 1 that I don't spend more time in a Domi.
One point, battleships are way to effing slow if a smaller ship will do. Reason 1 that I don't spend more time in a Domi.
I ran two eve accounts before I ragequit.. 1 toon with 30+ million skill points ran my Marauder DPS/scavenger and another toon who only had maybe 5 million sp (1month or so of training) flew my tech2 Drake tank. I had more fun playing the tank just sitting there soaking everything. Here are the fittings I used and where I got the setup from. As it says below, I ran Lvl4 missions easily but obviously couldn't DPS for crap hence the Marauder. If you can train up your toon using evemon to fly the Drake below you can do most missions, albeit slowly, and really make money.
FYI I used to make 50million profit just buying CNR's (Caldari Navy Raven) at a major trade hub and flying it elsewhere for resale. I actually ended up selling (Legal for Eve's TOS) one my first toons for 6.x Billion isk ingame.
[Drake]
Beta Reactor Control: Shield Power Relay I
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Ballistic Deflection Field II
Ballistic Deflection Field II
Heat Dissipation Field II
'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
[empty high slot]
Core Defence Field Purger I
Core Defence Field Purger I
Core Defence Field Purger I
Hornet II x5
Yeah, it's EXPENSIVE. But, it works like a hot damn. I ran L4s in it for over a year.
No booster, just straight natural regeneration. The ship has 16000 shield points, and has a regen time of 408 seconds. The peak regen rate is almost precisely 100 points per second with absolutely no input. Combined with the Drake's natural resists plus the hardeners, I could quite literally go make coffee while there were a dozen battleship rats trying to kill me.
Pasted from <http://forum.rpg.net/showthread.php?t=369662&page=5>
The rpgnet link above is a forum I frequent. The rpgnet folks have guilds on the wow rp server Kirin tor but they also have a corp in Eve called VGO ..just go to the rpgnet chat channel and ask around.. They are very helpful to new folks and you don't have to join the corp.
Last edited by lordmythic : 12-08-2009 at 02:18 PM Reason: added corp info
Next team: 60 Dk/Retsx4
Rig: Q6600 8g ram Win 7 Pro 64bit, Nvidia 8800/Matrox triplehead2go (3 28" 1080p LCD's at 5040x1000 res),Logitech G13/G9, ISboxer/Jamba
Well, last night was interesting. I'm on the last set of missions in the L1 epic arc. My passive-tank Caracal can basically tank the Kritsan Parthus ship forever but I can't stay in range of him for my missiles to have any sustained effect. :P Getting outrun in a cruiser by a BC = lol. Going to have to go train jamming 1 and see if I can put a webifier on for that guy, assuming a webifier will last long enough for me to finish him off before my cap drains.
Now playing: WoW (Garona)
I understood every part of that. I hate having all this useless knowledge and having wasted so much time in EVE.
Grrr.
You'll need to train cap skills to get anywhere too. This is one reason why I gave up, it takes forever to train a character for anything serious. you need tanking skills, cap skills, ship skills, weapon skills, etc, etc. Some of those you have to train to 5 in order to get access to the useful ones.
Get EVEMon and plan out everything you need to fly a battleship with Tech 2 weapons - then go play another game while paying for 9 months of EVE. When you get back you'll still be years behind everyone else.
Such a huge waste given that he's talking about stuff you can easily get to after a few hours of gameplay.
Putting more than a few tens of millions of SP on a single character is arguably a bad idea. You can skill up one character from now until forever, but you can only use so much stuff, and anything extra just drives your clone cost up when you die.
In my limited experience, I agree completely. Spending a few million working on a specialized guy for missions and one for mining, say, makes sense. I can't see spending all that time on just one guy. Especially since, as you noted, the epic L1 arc missions are pretty freakin easy and quick to get into.
After my first month of Eve, I was daunted by the skills that took weeks to train, too, but I was making the mistake of thinking that I needed a bigger ship as opposed to a broader or more specialized set of skills to be able to use the right tools for the job in a smaller ship. My Caracal was pretty stupid easy to get into and I've gone from having no skills further than halfway through frigates to having cruiser IV and level 3 skills on assault missiles, shields, caps, rigging, drones, EW, survey, etc. to allow me to basically permatank NPC BCs (one at a time) and missile them from 32k range with light missiles. Sure, I'm sorta brokebut it's been a hella fun week and a half getting back into things.
I really think the biggest problem is how little the game guides you into proper skill training for noobs so people end up training skills all over the place and then getting pissed when the skills they want are not only expensive but take a week to go from 1-5. Having EVEMON available to help plan stuff is HUGE. Most folks see the Tech 2 stuff and go "DAMN. Requires L5 skills which will take me MONTHS." When really, to get good Tech 1 stuff only takes about a day each to go from skill 1-4, meaning you can be into a battlecruiser in a couple weeks if you manage your money and skills right.
At least, it's been my experience, anyway. :P
Now playing: WoW (Garona)
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