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  1. #1

    Default How to deal with trading

    How do you guys deal with inner team trades do you just mouse it all or do you have a separate macro for each toon on each toon with the accept trade macro on another button or what

    I think i might use 3 buttons one for

    /target toonb
    /trade

    one for

    /target toonc
    /trade

    and one on all three for
    /run AcceptTrade()

    I use hotkeynet so i thought i might set up something like this

    keybind Ctrl f9 to
    /target toonb
    /trade

    kebind shift f9 to
    /target toonc
    /trade

    kebind f9 to
    /run AcceptTrade()
    on all toons
    and run an HKN toggle to work it all

    <hotkey scrolllockon ctrl f9>
    <toggle>
    <SendLabel w1>
    <key ctrl f9>
    <toggle>
    <SendLabel w1, w2>
    <Key f9>

    <hotkey scrolllockon shift f9>
    <toggle>
    <SendLabel w1>
    <key shift f9>
    <toggle>
    <SendLabel w1, w3>
    <Key f9>

    this will put 3 macros on the main toon bar and only one on each slave

    ctrl f9 will open trade with slave one pushing it again will accept trade from master and slave one

    shift f9 will open trade with slave two pushing it again will accept trade from master and slave two

    If you have something better let me know

  2. #2

    Default

    Looks like a pretty complex way to trade with toons.

    I just drag the item I want to trade and drop it on their unit frame than hit this. Macro.

    /script AcceptTrade();

  3. #3
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    Default

    I use IS Boxer, and my region PiP swap is basically instant.

    So I'm on the toon who wants to trade stuff.
    Right click on the recipient, open trade window.
    Put stuff in, hit my G-key for the PiP switch.
    Click trade on each, can click one and then the other, or mouse broadcast to click on each.
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  4. #4

    Default

    I have been using mouse broadcasting more myself. All my windows line up perfectly. I rarely ever switch windows.

  5. #5

    Default

    ya, you made that really complicated. /script AcceptTrade(); works just fine.
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  6. #6

    Default

    Quote Originally Posted by Zal View Post
    ya, you made that really complicated. /script AcceptTrade(); works just fine.
    its in there just have a mod keybind to open trade with the correct toon and then same key for accept

    Wow im surprised you guys find that to complicated with some of the setup stuff ive seen here
    I personally thought that was pretty simple and strait forward
    I mean FTL setup and /click for running multiple cast sequences now thats complicated

  7. #7
    Multiboxologist MiRai's Avatar
    Join Date
    Apr 2009
    Location
    Winter Is Coming
    Posts
    6815

    Default

    I use InnerSpace. So it goes like this...

    Right click on the character to trade with and it automatically opens the trade window.
    Put what I need to trade in the trade window.
    Turn on mouse broadcasting.
    Click the trade button on both windows at the same time.
    ??????
    Profit.

  8. #8

    Default

    I use combuctor on all my characters, and scale it so it's easy to see items even 4x are on one screen. Then i just drag the item to main in partyframe, and hit my accept macro (wich is a all in one, accept quest, trade etc)

  9. #9

    Default

    I click the item, click on the portrait and hit an accept macro.

  10. #10

    Default

    Quote Originally Posted by TheBigBB View Post
    I click the item, click on the portrait and hit an accept macro.
    this.

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