Smartbuff gets my vote but some comments on the macros.

Quote Originally Posted by Dwarven View Post
Code:
macro 1:
/castsequence [target=player]reset=20 mark of the wild,nil
/castsequence [target=party1]reset=20 mark of the wild,mark of the wild,nil
/castsequence [target=party2]reset=20 mark of the wild,mark of the wild,mark of the wild,nil
/click BT4Button64
I haven't tried it but wouldn't the following work:
Code:
macro 1:
/castsequence [target=player]reset=20 mark of the wild,nil
/castsequence [target=party1]reset=20 mark of the wild,nil
/castsequence [target=party2]reset=20 mark of the wild,nil
/click BT4Button64
Or do all the castsequences advance even if a spell is triggered on the first castsequence? If the castsequence is advanced every time, wouldn't the following work then:

Code:
macro 1:
/castsequence [target=player]reset=20 mark of the wild,nil
/castsequence [target=party1]reset=20 ,mark of the wild,nil
/castsequence [target=party2]reset=20 ,,mark of the wild,nil
/click BT4Button64
I understand that you wan't to spam the button or at least avoid advancing castsequences when the GCD is up but I thought WoW did that automatically.

Don't you end up buffing the same character more than once with those macros? You *must* be able to set it up in such a way that you don't need to repeat the spell multiple times in the castsequence. It just looks wrong.