Quote Originally Posted by Zal View Post
ya, you made that really complicated. /script AcceptTrade(); works just fine.
its in there just have a mod keybind to open trade with the correct toon and then same key for accept

Wow im surprised you guys find that to complicated with some of the setup stuff ive seen here
I personally thought that was pretty simple and strait forward
I mean FTL setup and /click for running multiple cast sequences now thats complicated