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Team is as follows.
Paladin - Protection (unrolled)
Druid - Resto (lvl 21)
Priest - Shadow (lvl 21)
Warlock - Destro (lvl 21)
Hunter - ?? (unrolled)
Been leveling with a friend and he is playing a paladin so for now I don't have a tank of my own. I'll probably bring the paladin and the hunter up together sometime in the coming weeks.
I brought my group of 3 together for the first time at lvl 12 without much trouble. There isn't a lot of need for much more than a nuke macro when you are questing with a 4 man team. Mobs die fast and mostly it's just a struggle to keep your mana up.
Also, with the RAF bonus, the team is starved for gold. I'm getting enough to train essentials but it will be nice when I'm no longer so poor.
Some points of interest
1 - Addons are key. Going to be looking around for something to handle automated buffing. I've been out of the wow scene for a while and don't know what's best anymore. Suggestions are welcome.
2 - Healers are useless outside instances. I already knew this but my playtime tonight confirmed it. I also wasn't able to quickly get the new auto-interact macro stuff to work to get my druid to engage mobs automatically in beast form. Wasn't a big deal but it would be a nice thing to have.
3 - There are ways to minimize it but.. Avery couple of levels, especially at the landmark levels 20/30/40, expect to spend some time in the city. Training, Talenting, Itemizing, and revamping macros takes time. Since I've done this some in the past, I was able to do what might have been an hour worth of work in 20-30 minutes.
It's pretty late and I'm tired. Going to put up current macros tomorrow and update the blog with some more detailed info. Instance notes coming in a few more days maybe.
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