The Paladin has a bubble, during which there isn't a whole lot you can do to him.
The Priest has an AoE fear, which sucks when they land, and will eventually have a nasty AoE.
Priority one will be to stagger your Tremor Totems.
Tremor pulses every 3 seconds.
Ideally, you'd want to drop them every 0.60 seconds (half second approximately)
If you drop one every half second or so, you have:
Time = 0.00, Next Pulse at = 3.00
Time = 0.50, Next Pulse at = 2.50
Time = 1.00, Next Pulse at = 2.00
Time = 1.50, Next Pulse at = 1.50
Time = 2.00, Next Pulse at = 1.00
Every 0.60 would be 0.60 seconds until a pulse.
Every 0.50 is close enough, up to 1 second for a pulse, but probably a pulse in half a second.
When the Tremor pulses it breaks Charm, Fear and Sleep effects.
Some people use a staggered cast sequence for Tremors.
Others use the staggered Call of Elements to stagger all four totems.
The syntax for either is:
/castsequence reset=10 Call of Elements,,,,
/castsequence reset=10 ,Call of Elements,,,
/castsequence reset=10 ,,Call of Elements,,
/castsequence reset=10 ,,,Call of Elements,
/castsequence reset=10 ,,,,Call of Elements
The commas serve as "no action on this keypress".
So you "spam" the macro over 3 seconds or so.
And stagger when the totems are dropped.
The staggering of the 4x drop is probably better then 1x drop immediately and then also staggering Tremors.
A spread out macro will help you enormously.
They charge in at you, and you drop Magma Totems or Searing Totems.
Then you hold your spread out macro.
You want a key other then your normal (WASD or Arrow Keys) movement keys.
For example the tilde ( ~ ) key.
Assign this as your secondary bind for move forward (on one shaman).
And move backwards (on a 2nd shaman), and strafe left (on a 3rd shaman), and strafe right (on the 4th shaman).
Now AoE attacks will only hit one at a time.
And if they go for the totems, you can nuke them.
If they go for one toon, you can have every other toon heal the one toon.
You'll eventually get Thunderstorm, which can knock nearby enemies away.
Earthbind Totem will snare enemies, slowing their time to reclose the distance.
If talented, Fire Nova is a stun now, but this is being removed in 3.3.
You can put staggered Wind Sheer casts into your DPS moves.
So one shaman will Wind Sheer on each cast, automatically.
For example:
#show Lightning Bolt
<insert assist system>
/castsequence reset=20 Wind Shear,,,,
/cast Lightning Bolt
Adjust the commas on Wind Shear, just as above.
If you were using the Focus system for assists, it could be:
#show Lightning Bolt
/castsequence [target=FocusTarget] ,,Wind Shear,,
/cast [target=FocusTarget] Lightning Bolt
Wind Shear will interrupt casting, so you will periodically prevent your target from getting a spell off, which can be quite handy.
You will want a method to change who the leader is on the team.
This can be FTL, Focus based, Target based or Leader based.
I would not recommend Leader based any longer.
Focus is the easiest, and you won't need this unless you arena or raid.
That was explained earlier in the thread.
When one toon is incapacitated or killed, swith to another toon.
I'm not sure which software you're using, but they all support PiP swaps.
Change the screen to a living character.
Your toon leader system should on the same keybind change who the leader is.
Connect With Us