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  1. #11
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    If you have any interest in running heroics, you will want a tank on the team.
    If you are sure you won't want heroics, then 5x Shaman is better for BG's and Quests.

    One thing I like about the Paladin + 4x Shaman is that you can run in BG's.
    The Pally can spec Prot/Holy, and be hard to kill, with some healing ability too.
    And if they go for your lead toon, its also the hardest toon to kill on your team.
    Also, if you want to try arena, drop the pally and get a dedicated healer with your existing shammies x4.

    If the team is not concerned with arena progression, drop one of the shammies for a destruction warlock.
    Curse of Elements gets you the 13% spell power boost, which is huge.
    You can use someones click castsequence on the warlock for pretty good damage.
    The warlock will do as much as any of the shaman.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  2. #12

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    No interest in Heroics at this moment so I will just go for shamans (I like BGs :P)

    I have one fast Q though. Any build I should follow for my shammans? Looked around the forums but didn't find anything related within 09 :P

  3. #13
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    Boxing multiple toons, I'd level them Elemental.

    Something like: http://www.wowhead.com/?talent#hEz0q...zqo0gRco:pbZMc

    You'll want the Improved Ghost Wolf, in Enhancement early.
    And you'll want Call of Flames 3/3 + Lava Flows 3/3, by 75th when you get Lava Burst.

    As your gear improves, you might not need 3% hit from Elemental Precision or the mana efficiency/regeneration from Convection + Unrelenting Storm.

    But that's a decent leveling path for talents.





    Once you have Totem of Wrath, glyph them all with it.
    Drop 1x ToW each, every 5 minutes for a substantial spell power boost.

    You'll also want to glyph Lava Burst, as soon as you get it.

    I'd have one shammy with the (minor) glyph for reagent free Water Breathing, and another with reagent free Water Walking.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  4. #14

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    Thank you for the info! Any profs suggestion? By the way can you point me a guide of the most common set up for the chars? Because it seems like I get owned in PvP :P (lvl 19ish)

  5. #15
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    If you don't have gold, you'll want Herbalism, Mining and Skinning.
    And to kill humanoids for Cloth.

    It takes about as much time to level to 60, and buy an epic ground mount.
    And to then go back to the lower zones and skill up your profession.
    Or to skill it up as you are leveling.

    It wouldn't hurt to build production skills across your team.
    Things like Alchemy, Blacksmithing, Enchanting, Inscription, Jewelcrafting, Leatherworking and Tailoring.
    These will be relatively expensive to level up, but once you have a bit of gold, they'll make you a lot more.

    Of these, I'd only really do Enchanting extensively while leveling.
    Because you can instance, DE greens or anything your team will not use, and level the skill almost free.
    And if you can DE later, then nothing that drops is wasted.




    There are three general sets of talent builds/gearing/gemming/enchants for toons.

    A leveling spec, which is designed to be mana efficient etc.
    A pve spec, which is designed for maximum damage or mana efficiency.
    And a pvp spec, which is designed to survive and kill other players.

    While leveling, I'd go with the leveling spec, gear, enchants etc.
    And accept that you won't be optimal for PvP.
    If you're on a PvP server, then you might need to mix the two a bit.

    At 19th, you don't really have all of the tools for your class.
    Some of the tools won't come until 70th or 75th, but you'll gradually get more as you level up.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  6. #16

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    Thank you for all the info and help! I have one last Q.. I am at 45lvl atm with the 5 shamans but I got own3d twice today and I was so mad (from a stupid BE 43lvl paladin and 44lvl priest troll) and the main reason was because when the main char was down I had no idea how to change leader and after the leader going down everyone followed.. I almost smashed the keyboard.. -.-"

  7. #17
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    The Paladin has a bubble, during which there isn't a whole lot you can do to him.
    The Priest has an AoE fear, which sucks when they land, and will eventually have a nasty AoE.

    Priority one will be to stagger your Tremor Totems.
    Tremor pulses every 3 seconds.
    Ideally, you'd want to drop them every 0.60 seconds (half second approximately)
    If you drop one every half second or so, you have:
    Time = 0.00, Next Pulse at = 3.00
    Time = 0.50, Next Pulse at = 2.50
    Time = 1.00, Next Pulse at = 2.00
    Time = 1.50, Next Pulse at = 1.50
    Time = 2.00, Next Pulse at = 1.00
    Every 0.60 would be 0.60 seconds until a pulse.
    Every 0.50 is close enough, up to 1 second for a pulse, but probably a pulse in half a second.

    When the Tremor pulses it breaks Charm, Fear and Sleep effects.

    Some people use a staggered cast sequence for Tremors.
    Others use the staggered Call of Elements to stagger all four totems.

    The syntax for either is:

    /castsequence reset=10 Call of Elements,,,,
    /castsequence reset=10 ,Call of Elements,,,
    /castsequence reset=10 ,,Call of Elements,,
    /castsequence reset=10 ,,,Call of Elements,
    /castsequence reset=10 ,,,,Call of Elements

    The commas serve as "no action on this keypress".
    So you "spam" the macro over 3 seconds or so.
    And stagger when the totems are dropped.

    The staggering of the 4x drop is probably better then 1x drop immediately and then also staggering Tremors.



    A spread out macro will help you enormously.

    They charge in at you, and you drop Magma Totems or Searing Totems.
    Then you hold your spread out macro.

    You want a key other then your normal (WASD or Arrow Keys) movement keys.
    For example the tilde ( ~ ) key.
    Assign this as your secondary bind for move forward (on one shaman).
    And move backwards (on a 2nd shaman), and strafe left (on a 3rd shaman), and strafe right (on the 4th shaman).

    Now AoE attacks will only hit one at a time.
    And if they go for the totems, you can nuke them.
    If they go for one toon, you can have every other toon heal the one toon.

    You'll eventually get Thunderstorm, which can knock nearby enemies away.
    Earthbind Totem will snare enemies, slowing their time to reclose the distance.
    If talented, Fire Nova is a stun now, but this is being removed in 3.3.

    You can put staggered Wind Sheer casts into your DPS moves.
    So one shaman will Wind Sheer on each cast, automatically.

    For example:

    #show Lightning Bolt
    <insert assist system>
    /castsequence reset=20 Wind Shear,,,,
    /cast Lightning Bolt

    Adjust the commas on Wind Shear, just as above.

    If you were using the Focus system for assists, it could be:

    #show Lightning Bolt
    /castsequence [target=FocusTarget] ,,Wind Shear,,
    /cast [target=FocusTarget] Lightning Bolt

    Wind Shear will interrupt casting, so you will periodically prevent your target from getting a spell off, which can be quite handy.





    You will want a method to change who the leader is on the team.

    This can be FTL, Focus based, Target based or Leader based.
    I would not recommend Leader based any longer.

    Focus is the easiest, and you won't need this unless you arena or raid.

    That was explained earlier in the thread.

    When one toon is incapacitated or killed, swith to another toon.
    I'm not sure which software you're using, but they all support PiP swaps.
    Change the screen to a living character.
    Your toon leader system should on the same keybind change who the leader is.
    Last edited by Ualaa : 12-07-2009 at 06:50 PM
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  8. #18

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    Great stuff even better info...I'm only doing two toons just till i get the hang of things, But I do i have a 2 question's One long and short, I'm running Intel Core 2 Quad CPU Q6700 2.66, Is this enough CPU? for 5 toons? and with having to put a toon on a core in ISS set up will it be enough?

    Spec
    2 300gb V Raps
    NV 9800 GX2
    3 GB RAM

    Second I've read where you need a WoW instance for each toon you run ie WoW 1 WoW 2 etc in folders...using IS BOXER with a Second Hard Drive (E) instead of normal C: how do I set up the folders to run from ISS only allows for one profile..I used Octopus in the past and was pretty easy to set up least that part..

  9. #19
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    Processor, video and hard drives are fine.
    I'd recommend a 64-bit OS, to allow for more then 3.25GB of ram.
    And to boost the ram to at least 6GB for 5 boxing.

    You only need a single folder to run wow from.
    If your software does virtual config files (IS Boxer), there's no reason for more then this.
    If your software does not, then multiple installs or symbolic links can get you different configuration options on each.
    Several folders or symbolic links don't seem to affect performance much, although some people claim small gains.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  10. #20

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    Ok not mentioned if you are running a pally and 4 shamans or a pally or tank and any class combo do this it helps alot. On my healer he is a lw/skinner. Why you ask the drums but of course. If you dont have a druid you can put gow on group and with your pally in group you use drums of kings and pally can buff wisdom and might on whoever. This adds alot. Also you can do inscription and add the rune of fortitude as well. This way pally tank and 4 shamans can still have all the buffs plus totems.
    They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.

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