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  1. #1

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    Tips:

    1. Keep up sacred shield
    2. Strafe Sideways so you are not letting the mobs hit your back
    3. Bubble heal when you get low
    4. Get the lowbies to heal you if possible
    5. In the lowbie instances strip off anything that can lose durability and use a vendor shield
    6. Keep up divine plea

    Your aura will depend on what you are doing. If you are pulling the whole instance and running back to the alts you want to use devo so you dont kill any mobs before the get back into range of your alts.

    If your alts are close enough that you can kill on the move then its ok to use Ret aura. Ive said it a few times that I really love Seal of Command for Aoe/trash.

    Talents wise Divinity is widely recognised as not very good so I would swap those points out (though to be fair this talent is better for heroics than raids until you outgear the instance) Reckoning is usually a bad choice but for trash and Powerleveling it should be good. Ive said it a few times that I really love Seal of Command for Aoe/trash

  2. #2

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    TIP! In the SMs, you can kill mobs anywhere in the zone, with your alts at the entrance, and your alts will get credit. ( i only boost in the library and cathedral, so I do not know if this works in the other two zones ) I use my bear tank, I just run though swiping everything until I'm at the end. I turn on ML when I'm looting ( if i loot) so i can send loot back to my alts. I do not loot much though.

    The library: i start here IF and only IF i plan on doing low level Bgs with the alts I'm boosting. otherwise I just boost in cathedral. Why start in library? >> www.wowhead.com/?item=Deadman's Hand is why. Its an awesome ring for noobs and is great in Bg. it procs of ranged damage as well as melee 8). Keep master loot on and just kill your way though to the boss. I normally get a few rings by the time my alts need to move to cathedral, around 26ish or so.



    The cathedral, I run though the lower section and swipe everything until the entire bottom level is dead. I LoS the casters by running up the stairs and just around the corner. Once the first section is dead, I sneak past the mobs and open the church door, run in and pull the boss, then run out and kill it all outside. When you pull the boss, everything INSIDE will come with him. When he dies and gets rezed ( he needs to die outside the church doors ) He will pull "most" everything left outside with him again.

    I used to PL with my paly, but for these SM zones.. I found the bear way easier. But I'm sure you can use any class that can kill multi mobs at once to do this.
    Last edited by Lyonheart : 11-24-2009 at 01:43 PM
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  3. #3
    Super Moderator Stealthy's Avatar
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    Quote Originally Posted by Lyonheart View Post
    TIP! In the SMs, you can kill mobs anywhere in the zone, with your alts at the entrance, and your alts will get credit. ( i only boost in the library and cathedral, so I do not know if this works in the other two zones ) I use my bear tank, I just run though swiping everything until I'm at the end. I turn on ML when I'm looting ( if i loot) so i can send loot back to my alts. I do not loot much though.
    Just some further info to this - there are actually range limits in SM as follows:

    SM GY: all human mobs within range from entrance. You'll need to move for undead mobs & last boss (the stairs up to the undead area is a good place to park your alts).
    SM Library: All mobs& bosses within range from entrance
    SM Armory: All mobs& bosses within range from entrance except for last corridor & boss - move your alts to the courtyard once cleared and park there.
    SM Cath: All mobs outside cathedral within range from entrance. Pull the boss outide of the cathedral (all mobs inside cathedral will agro as well) and you'll be fine.

    Cheers,
    S.
    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

  4. #4

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    Quote Originally Posted by Stealthy View Post
    Just some further info to this - there are actually range limits in SM as follows:

    SM GY: all human mobs within range from entrance. You'll need to move for undead mobs & last boss (the stairs up to the undead area is a good place to park your alts).
    SM Library: All mobs& bosses within range from entrance
    SM Armory: All mobs& bosses within range from entrance except for last corridor & boss - move your alts to the courtyard once cleared and park there.
    SM Cath: All mobs outside cathedral within range from entrance. Pull the boss outide of the cathedral (all mobs inside cathedral will agro as well) and you'll be fine.

    Cheers,
    S.
    In the Cath, You can kill that secret boss behind the hidden wall, with your alts at the entrance, and they will get exp. But yea.. when you pull the boss outside.. the mobs come out with him.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  5. #5
    Super Moderator Stealthy's Avatar
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    Quote Originally Posted by Lyonheart View Post
    In the Cath, You can kill that secret boss behind the hidden wall, with your alts at the entrance, and they will get exp. But yea.. when you pull the boss outside.. the mobs come out with him.
    Yes you can, however if you tank the bosses at the altar you will defintely NOT get exp if your alts are camped at the entrance. I tested this tonight and had to pull them back from the altar to get exp on my alt.

    Cheers,
    S.
    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

  6. #6

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    Slightly disappointed with boosting xp since RAF xp doesn't apply (since the mobs are trivial to the booster). The xp is fine, but I'm constantly running into the instances-per-hour limit. Happened both in SFK and now in SM Cath.

    SM Cathedral is great fun for a prot pally though. Zone in and kill the guy who aggros your noobs. Then run through and run a course around the bottom and top levels pulling everything, finally stopping around a corner somewhere and consecrate/HSing. If you have Blessing of Santuary up and set of Divine Plea about 5 sec before you start the kill, your mana won't drop -- BoS alone should keep it maxed with all the hits. Second pull is even easier as you run toward Mograine, hit him with a frisbee, then run out of the place and around a corner, and everyone comes running up to you. Fun! But as I said, a bit too fast as I keep getting the "You have entered too many instances recently" message.

  7. #7

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    Quote Originally Posted by Tofino View Post
    SM Cathedral is great fun for a prot pally though. Zone in and kill the guy who aggros your noobs. Then run through and run a course around the bottom and top levels pulling everything, finally stopping around a corner somewhere and consecrate/HSing. If you have Blessing of Santuary up and set of Divine Plea about 5 sec before you start the kill, your mana won't drop -- BoS alone should keep it maxed with all the hits. Second pull is even easier as you run toward Mograine, hit him with a frisbee, then run out of the place and around a corner, and everyone comes running up to you. Fun! But as I said, a bit too fast as I keep getting the "You have entered too many instances recently" message.
    Much easier method - run straight to the boss, pull him, run back. Entire instance will auto-aggro. Takes under a minute

  8. #8

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    Quote Originally Posted by Tofino View Post
    Slightly disappointed with boosting xp since RAF xp doesn't apply (since the mobs are trivial to the booster).
    Booster needs to be on an unlinked account and you get full RAF bonus....

    Either that or they changed something since I did it 2 weeks ago

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