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    4. Broadcast Modes
    IS Boxer has two sets of actions which will broadcast keys from the active toon to the alt/slaves. Your first tool is Repeater, and the second is Keymaps. You can independently enable or disable each of these, or even have both on or off at once.

    Most other software boxing solutions broadcast keys in a 1:1 system, where any key pressed is sent to every other client. This is then modified via a White List (only send configured keys) or a Black List (do not send these keys).

    Within IS Boxer, when Repeater is enabled and Keymaps are disabled, it too functions with a 1:1 system. This is extremely useful for entering your password or authenticator codes at start up, for several accounts at once. With Repeater on (or mouse repeater) while using multiple PC's, you'll want to change the setting to "Current Window Only", so only the current window broadcasts to the other PC's. Mouse repeat is extremely accurate for any UI elements, such as selecting talents or clicking accept for setting your hearth point. Game objects on the other hand are not exactly lined up on every screen, but you can frequently click close enough for it to not matter.

    If both Repeater and Keymaps are enabled, any hotkey used to activate a Keymap still activates the Keymap, which means it is not broadcast 1:1 by the Repeater. If you want 1:1 broadcast, you should disable Keymaps first. If you have a Keymap which uses H to use hearthstones, then H will not be broadcast via Repeater with both Keymaps and Repeater enabled. Your Hello will come up as ello.

    The default state for boxing with IS Boxer is Repeater off and Keymaps on.

    Keymaps simulate both a white list and a black list for functionality, but are far stronger then either option (you can choose to use the white/black lists within IS Boxer if you want). If you use a hotkey to activate a Keymap, it is on your white list (it will have an effect on the other windows), but if a key is not a hotkey for a Keymap then it will not be passed (which is the same as black listing the key).

    I like to split Repeater into two Keymaps, one for keyboard repeating and the other for mouse repeating. I will show how to do this, along with numerous other tricks and configuration options in the Keymap section.



    5. FTL
    Most of the macro assist systems rely on one of three basic control types. Focus is the most common, where a given toon will cast at the target of their focus. Target functions the same as focus, where a given toon will always target a specific toon, and cast at the that toon's target. Leader similarly relies on assisting the leader of the group.

    All of these are flawed in one or more important ways. With a Focus based system, you lose the ability to use focus elsewhere, which is a major loss in PvE raid crowd control or PvP combat. With a Target based system, you are forced to control your toons is a specific previously determined order. A Leader based system breaks whenever we PvP because we cannot control who the leader of our party is.

    FTL achieves assist (or follow) without relying on any of these. This means we can freely use Focus or Target for other functions.

    As was mentioned briefly in Section 3, under Additional Tweaks, each Slot needs its own unique set of FTL modifiers. Most teams will be two to five toons, and some run ten toons. With six available modifiers for FTL (but not being able to use Left Alt and Right Alt as modifiers at the same time) we have 19 unique FTL combinations, with the default wizard set up. With tweaks, we can take FTL to as many characters on the team as desired, as discussed here: http://www.dual-boxing.com/showpost....5&postcount=32

    The FTL modifier conditions apply to three specific Keymaps (FTL Assist Me, FTL Follow Me and FTL Target Me). We can use any combination of Alt, Control and Shift elsewhere as keybinds or macro actions without interferring with our FTL.

    If we were to create a new Keymap which desired an FTL assist, we include a "Do Mapped Key Action" in the Keymap, just like the FTL DPS keys use for 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, - and =.

    It is extremely important that we do not change the setting, "World of Warcraft: Use FTL Modifiers" on any of our Keymaps. Our three FTL keys will have this setting "On", and everything else will be set to "Default". Changing this will cause a lot of issues with our Keymaps.

    By default the twelve keys mentioned above are automatic FTL assist keys. In the simplest form, we can drag a spell out of the spell book and place them on any of these keys. We do the same for other members of our team. When we cast the spell, every member of our team will also cast whatever is on the same key, and it will automatically cast at the same target. This is without any wow macro's of any sort, just drag the spell from the spell book as is.

    This will work fine for "Click Castsequences" too. Just have the "mash" key for all of the toons on an FTL DPS keymap, such as 1. The spells that it calls need not be on the FTL keys, they'll work fine on a hidden action bar.
    Last edited by Ualaa : 11-01-2010 at 04:30 PM

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