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Thread: 4x Rogue PTR

  1. #41

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    Quote Originally Posted by Naysayer View Post
    I got kinda of worried when I saw those warriors pop bladestorm and the scene cut out before you could tell how it turned out. I guess evasion was on cooldown? Then again you can't dodge attacks from behind and any decent melee in arena is going to be on your back the whole time you're visible so I dunno if you can ignore them even with evasion.

    I think the healer makes or breaks this team. You almost have to go druid for the stealth and the cyclone/root melee peeling.
    One thing about the evasion idea. My clones are always going to be quickly spinning around a target 3x per second from spamming IAWT, so getting "behind them" is impossible, but they will also be facing away some of the time by default. It's a trade off, but at least with server response lag it should make any coordinated targeting effort useless. Not to mention on my live rogues, I'm using the identical name trick so any voice coordinated assisting in those 4-5 seconds will be impossible. "ASSIST ME ASSIST ME" over vent lol It should help split any enemy damage by a lot.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  2. #42

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    Quote Originally Posted by asonimie View Post
    Not to mention on my live rogues, I'm using the identical name trick so any voice coordinated assisting in those 4-5 seconds will be impossible. "ASSIST ME ASSIST ME" over vent lol It should help split any enemy damage by a lot.
    Nice man.. that would work well with a stealth team that can rush and just open up with no warning... I kinda wanted to do it with my shaman, was gonna name them all "lililililililili", but with a 1 minute+ open time on that kind of comp I guess it wouldn't really matter

  3. #43

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    You think you;ll go rocket boots for that team? Seems like that'd be clutch for melee... getting in range

  4. #44

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    Quote Originally Posted by heyaz View Post
    You think you;ll go rocket boots for that team? Seems like that'd be clutch for melee... getting in range
    Absolutely rockets yup, going JC/Eng. If my rogues can drop a target that fast on PTR... I can't wait to see what 10k rocket damage will do on top of it. I'm going to add an "out of stealth" qualifier to make sure they don't launch rockets when I start spamming mutilate :P It should be just amazing.

    Edit: misread ur post, no you can't use rocket boots in arena. But they'll have 32AP since tuskars is useless for rogues/pallies
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  5. #45

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    ah I didn't realized they had nerfed that. I remember in 2s in season 6 watching healers skate around the map with those stupid things

  6. #46

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    ya they bumped it back to 5 seconds in return for the arena removal.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  7. #47

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    very interesting, and very funny, but watching the prot pally was so /facepalm XD that souldn't have been a problem on shamans lol. but very interesting, and makes me want to try it =)

  8. #48

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    Quote Originally Posted by Mokoi View Post
    very interesting, and very funny, but watching the prot pally was so /facepalm XD that souldn't have been a problem on shamans lol. but very interesting, and makes me want to try it =)
    Yeah but if its at least prots vs. you that leaves some healers open for fun and games.
    Orbzz, Orbzm, Orbzem,Iceorbs SHM - Lvl 80 Hyjal PvE
    Örbz, Örbs, Õrbz & Õrbs 80 Ret Paladin Team Hyjal

    Shaman FTL Setup -
    http://www.dual-boxing.com/showthread.php?t=23141

  9. #49

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    Very nice video. I actually prefer videos without music, much more involving with game sounds, I think.

    This makes me want to go back to my 5 DKs for brutal close-combat.

  10. #50

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    I was wondering if rogues are easier to control since they have less buttons to worry about? Seems like alot of melee have alot of conditional cooldowns. Seems like the rogues cooldowns would be used for mostly for offense bypassing other players' defensive abilities.
    Last edited by Fat Tire : 11-18-2009 at 11:45 AM

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