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Thread: 4x Rogue PTR

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  1. #1

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    8:55 - 9:12 was the best part. Melted that lock through demon armor and soul link while the disc priest was healing with penance, and then the disc priest gives up after the fear break and spits on you. Watching his inner fire count down made me lol.

  2. #2

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    Quote Originally Posted by Naysayer View Post
    8:55 - 9:12 was the best part. Melted that lock through demon armor and soul link while the disc priest was healing with penance, and then the disc priest gives up after the fear break and spits on you. Watching his inner fire count down made me lol.
    haha ya thanks! That part, and when I speed killed 5 people in wintergrasp are my 2 favorite parts.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  3. #3

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    Quote Originally Posted by Naysayer View Post
    I got kinda of worried when I saw those warriors pop bladestorm and the scene cut out before you could tell how it turned out. I guess evasion was on cooldown? Then again you can't dodge attacks from behind and any decent melee in arena is going to be on your back the whole time you're visible so I dunno if you can ignore them even with evasion.

    I think the healer makes or breaks this team. You almost have to go druid for the stealth and the cyclone/root melee peeling.
    Ya most of the video I was without healer, and against 3-7 enemies I'd get 1-2 kills in then get ganked. I wasn't dying at an alarming rate or anything. Felt very similar to my shamans with no healer around. Nothing that worries me. Bladestorm hurts, but not as bad as I thought it would.

    I'm thinking druid healer to start off with at least. The main issue I see is that any other healer will cause them to mount and zerg the healer, making it hard for me to get in position, then again... it could split them up and disorganize them. A well placed sap will leave someone all alone while their team runs after my healer. I have a geared druid and shaman waiting to go, so I'll play both sides here and report back what works
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  4. #4

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    Quote Originally Posted by Naysayer View Post
    I got kinda of worried when I saw those warriors pop bladestorm and the scene cut out before you could tell how it turned out. I guess evasion was on cooldown? Then again you can't dodge attacks from behind and any decent melee in arena is going to be on your back the whole time you're visible so I dunno if you can ignore them even with evasion.

    I think the healer makes or breaks this team. You almost have to go druid for the stealth and the cyclone/root melee peeling.
    One thing about the evasion idea. My clones are always going to be quickly spinning around a target 3x per second from spamming IAWT, so getting "behind them" is impossible, but they will also be facing away some of the time by default. It's a trade off, but at least with server response lag it should make any coordinated targeting effort useless. Not to mention on my live rogues, I'm using the identical name trick so any voice coordinated assisting in those 4-5 seconds will be impossible. "ASSIST ME ASSIST ME" over vent lol It should help split any enemy damage by a lot.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  5. #5

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    Quote Originally Posted by asonimie View Post
    Not to mention on my live rogues, I'm using the identical name trick so any voice coordinated assisting in those 4-5 seconds will be impossible. "ASSIST ME ASSIST ME" over vent lol It should help split any enemy damage by a lot.
    Nice man.. that would work well with a stealth team that can rush and just open up with no warning... I kinda wanted to do it with my shaman, was gonna name them all "lililililililili", but with a 1 minute+ open time on that kind of comp I guess it wouldn't really matter

  6. #6

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    very interesting, and very funny, but watching the prot pally was so /facepalm XD that souldn't have been a problem on shamans lol. but very interesting, and makes me want to try it =)

  7. #7

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    You think you;ll go rocket boots for that team? Seems like that'd be clutch for melee... getting in range

  8. #8

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    Quote Originally Posted by heyaz View Post
    You think you;ll go rocket boots for that team? Seems like that'd be clutch for melee... getting in range
    Absolutely rockets yup, going JC/Eng. If my rogues can drop a target that fast on PTR... I can't wait to see what 10k rocket damage will do on top of it. I'm going to add an "out of stealth" qualifier to make sure they don't launch rockets when I start spamming mutilate :P It should be just amazing.

    Edit: misread ur post, no you can't use rocket boots in arena. But they'll have 32AP since tuskars is useless for rogues/pallies
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  9. #9

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    ah I didn't realized they had nerfed that. I remember in 2s in season 6 watching healers skate around the map with those stupid things

  10. #10

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    ya they bumped it back to 5 seconds in return for the arena removal.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

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