I need some advice putting together my next team. I’d like to do an “evil” team based in either Neriak or Freeport. This is what I’ve come up with so far:

Shadowknight
Defiler
Inquisitor

Beyond that I’m really struggling. I’ve gotten used to an illusionist/troubadour pair from my current group. With their stacking power regen buffs, it’s almost impossible for me to run out of mana. It’s hard to imagine going back to a single power regen buff – so I’m really leaning toward both a coercer and a bard. Besides, that’s a ton of buffs that make the whole team better.

I already have a troubadour, so my original plan was a dirge. It’s my understanding that dirges are generally better for melee types. I’m not sure an SK is more of a caster or a physical tank. I guess that since my team will be “evil”, it’s going to have to be a dirge as I don’t think troubadours can be evil.

So if I go with a coercer and a dirge, I’ve got a 6th spot that’s going to have to be my main DPS. I originally planned on a warlock, but with a dirge, I suppose that class should be a melee type. I don’t know anything at all about brigands or assassins, but either one seems to be designed as a melee DPS class. I even wondered about a bruiser; in an offensive stance, do they provide viable DPS?

I’m wondering if something like this makes sense:

Shadowknight
Defiler
Inquisitor
Dirge
Coercer
Brigand

I’ve also kicked around the idea of getting rid of the coercer. If I do go with a dirge and want a melee-heavy group, maybe it makes sense to swap out the coercer for an assassin or bruiser. I don’t like the idea of stealth-based attacks, as they don’t seem terribly sustainable – so an assassin may not be a great multi-boxing class.

I just want a team with a shadowknight tank whose foundation makes sense together. Any advice you can provide would be very much appreciated.